Attack
战士 · 来源未记录学习等级 · 1 条等级记录查看每级数值与来源说明 1/1
无等级
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查看翻译后的效果、学习等级与技能等级。每条译文均可展开完整英文原文对照。
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来源未提供效果说明。
向目标掷出投掷武器。
Hurl a thrown weapon at the target.
需要:Thrown
来源未提供效果说明。
需要:Bows
来源未提供效果说明。
需要:Crossbows
来源未提供效果说明。
需要:Guns
允许将单手武器及副手武器装备于副手。
Allows one-hand and off-hand weapons to be equipped in the off-hand.
你能熟练使用下列护甲类型:布甲、皮甲、锁甲及铠甲。
You are proficient in the use of the following armor types: Cloth, Leather, Mail, Plate Mail.
使你有机会格挡敌人的近战与远程攻击。
Gives a chance to block enemy melee and ranged attacks.
使你有机会闪躲敌人的近战攻击。
Gives a chance to dodge enemy melee attacks.
使你有机会招架敌人的近战攻击。
Gives a chance to parry enemy melee attacks.
你精通下列语言:
You are fluent in the following languages:
一种攻守平衡的战斗姿态。
A balanced combat stance.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
向敌人冲锋,产生9点怒气,并使其昏迷1秒。无法在战斗中使用。
Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
需要:Battle Stance
向敌人冲锋,产生12点怒气,并使其昏迷1秒。无法在战斗中使用。
Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.
需要:Battle Stance
向敌人冲锋,产生15点怒气,并使其昏迷1秒。无法在战斗中使用。
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
需要:Battle Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
重创敌人,造成5点伤害,并使其移动速度降低40%,持续15秒。
Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
需要:Battle Stance, Berserker Stance
重创敌人,造成18点伤害,并使其移动速度降低45%,持续15秒。
Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.
需要:Battle Stance, Berserker Stance
重创敌人,造成45点伤害,并使其移动速度降低50%,持续15秒。
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
需要:Battle Stance, Berserker Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
一次强力攻击,使近战伤害提高11点,并产生大量威胁值。
A strong attack that increases melee damage by 11 and causes a high amount of threat.
一次强力攻击,使近战伤害提高21点,并产生大量威胁值。
A strong attack that increases melee damage by 21 and causes a high amount of threat.
一次强力攻击,使近战伤害提高32点,并产生大量威胁值。
A strong attack that increases melee damage by 32 and causes a high amount of threat.
一次强力攻击,使近战伤害提高44点,并产生大量威胁值。
A strong attack that increases melee damage by 44 and causes a high amount of threat.
一次强力攻击,使近战伤害提高58点,并产生大量威胁值。
A strong attack that increases melee damage by 58 and causes a high amount of threat.
一次强力攻击,使近战伤害提高80点,并产生大量威胁值。
A strong attack that increases melee damage by 80 and causes a high amount of threat.
一次强力攻击,使近战伤害提高111点,并产生大量威胁值。
A strong attack that increases melee damage by 111 and causes a high amount of threat.
一次强力攻击,使近战伤害提高138点,并产生大量威胁值。
A strong attack that increases melee damage by 138 and causes a high amount of threat.
一次强力攻击,使近战伤害提高157点,并产生大量威胁值。
A strong attack that increases melee damage by 157 and causes a high amount of threat.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
一次挑衅攻击,造成22点伤害与中等威胁值,并迫使目标集中攻击你6秒。
A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
需要:Battle Stance
一次挑衅攻击,造成31点伤害与中等威胁值,并迫使目标集中攻击你6秒。
A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
需要:Battle Stance
一次挑衅攻击,造成46点伤害与中等威胁值,并迫使目标集中攻击你6秒。
A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
需要:Battle Stance
一次挑衅攻击,造成71点伤害与中等威胁值,并迫使目标集中攻击你6秒。
A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
需要:Battle Stance
一次挑衅攻击,造成93点伤害与中等威胁值,并迫使目标集中攻击你6秒。
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
需要:Battle Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猛烈打击目标,造成武器伤害加85点伤害,并使其受伤,所有治疗效果降低50%,持续10秒。
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
猛烈打击目标,造成武器伤害加110点伤害,并使其受伤,所有治疗效果降低50%,持续10秒。
A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
猛烈打击目标,造成武器伤害加135点伤害,并使其受伤,所有治疗效果降低50%,持续10秒。
A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
猛烈打击目标,造成武器伤害加160点伤害,并使其受伤,所有治疗效果降低50%,持续10秒。
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
立即压制敌人,造成武器伤害加5点伤害。只能在目标闪躲后使用。Overpower 无法被格挡、闪躲或招架。
Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
需要:Battle Stance
立即压制敌人,造成武器伤害加15点伤害。只能在目标闪躲后使用。Overpower 无法被格挡、闪躲或招架。
Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
需要:Battle Stance
立即压制敌人,造成武器伤害加25点伤害。只能在目标闪躲后使用。Overpower 无法被格挡、闪躲或招架。
Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
需要:Battle Stance
立即压制敌人,造成武器伤害加35点伤害。只能在目标闪躲后使用。Overpower 无法被格挡、闪躲或招架。
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
需要:Battle Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使目标受伤流血,在9秒内造成15点伤害。
Wounds the target causing them to bleed for 15 damage over 9 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在12秒内造成28点伤害。
Wounds the target causing them to bleed for 28 damage over 12 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在15秒内造成45点伤害。
Wounds the target causing them to bleed for 45 damage over 15 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在18秒内造成66点伤害。
Wounds the target causing them to bleed for 66 damage over 18 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在21秒内造成98点伤害。
Wounds the target causing them to bleed for 98 damage over 21 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在21秒内造成126点伤害。
Wounds the target causing them to bleed for 126 damage over 21 sec.
需要:Battle Stance, Defensive Stance
使目标受伤流血,在21秒内造成147点伤害。
Wounds the target causing them to bleed for 147 damage over 21 sec.
需要:Battle Stance, Defensive Stance
在15秒内,立即反击所有以近战攻击你的敌人。无法反击从背后发动的近战攻击。最多反击30次攻击。
Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
需要:Battle Stance
猛烈攻击,造成40%武器伤害。对巨人、龙类及骑乘中的目标额外造成80%武器伤害,并使骑乘中的目标下坐骑。
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
需要:Battle Stance
你接下来的5次近战攻击会额外击中一名附近敌人。
Your next 5 melee attacks strike an additional nearby opponent.
需要:Battle Stance
切换姿态时,最多保留10点怒气。
You retain up to 10 Rage when you change Stances.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
冲击附近敌人,使其攻击间隔延长20%,持续10秒,并造成10点伤害。最多影响4个目标。
Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
以雷霆冲击附近敌人,使其攻击间隔延长20%,持续14秒,并造成23点伤害。最多影响4个目标。
Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
以雷霆冲击附近敌人,使其攻击间隔延长20%,持续18秒,并造成37点伤害。最多影响4个目标。
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
以雷霆冲击附近敌人,使其攻击间隔延长20%,持续22秒,并造成55点伤害。最多影响4个目标。
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
以雷霆冲击附近敌人,使其攻击间隔延长20%,持续26秒,并造成82点伤害。最多影响4个目标。
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
以雷霆冲击附近敌人,使其攻击间隔延长20%,持续30秒,并造成103点伤害。最多影响4个目标。
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
需要:Battle Stance, Defensive Stance
立即攻击目标,造成相当于攻击强度15%的伤害,并恢复你最大生命值的10%。只能在击杀有实质威胁的敌人后20秒内使用。
Instantly attack the target causing 15% of Attack Power damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高12点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高23点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 23. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高35点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高56点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高83点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高115点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 115. Lasts 3 min.
战士发出怒吼,使20码内所有队伍成员的近战攻击强度提高139点,持续3分钟。
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
战士进入狂暴状态,免疫恐惧及瘫痪效果,并在受到伤害时产生额外怒气,持续10秒。
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
需要:Berserker Stance
一种进攻姿态。暴击几率提高3%,所有受到的伤害提高10%。
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
立即攻击目标,造成相当于攻击强度45%加30点的伤害,并使你的移动速度提高10%,持续10秒。
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
立即攻击目标,造成相当于攻击强度45%加37点的伤害,并使你的移动速度提高10%,持续10秒。
Instantly attack the target causing damage equal to 45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
立即攻击目标,造成相当于攻击强度45%加43点的伤害,并使你的移动速度提高10%,持续10秒。
Instantly attack the target causing damage equal to 45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.
立即攻击目标,造成相当于攻击强度45%加48点的伤害,并使你的移动速度提高10%,持续10秒。
Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
迫使10码内所有附近敌人集中攻击你,持续6秒。
Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
一次横扫攻击,对目标及另一名附近敌人造成武器伤害加5点伤害。
A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
一次横扫攻击,对目标及另一名附近敌人造成武器伤害加10点伤害。
A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.
一次横扫攻击,对目标及另一名附近敌人造成武器伤害加18点伤害。
A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.
一次横扫攻击,对目标及另一名附近敌人造成武器伤害加32点伤害。
A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.
一次横扫攻击,对目标及另一名附近敌人造成武器伤害加50点伤害。
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
启动后,你造成的物理伤害提高20%,并免疫恐惧效果,但所有受到的伤害提高5%,持续30秒。
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使10码内所有敌人的近战攻击强度降低63点,持续45秒。
Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec.
使10码内所有敌人的近战攻击强度降低91点,持续45秒。
Reduces the melee attack power of all enemies within 10 yards by 91 for 45 sec.
使10码内所有敌人的近战攻击强度降低112点,持续45秒。
Reduces the melee attack power of all enemies within 10 yards by 112 for 45 sec.
使10码内所有敌人的近战攻击强度降低161点,持续45秒。
Reduces the melee attack power of all enemies within 10 yards by 161 for 45 sec.
使10码内所有敌人的近战攻击强度降低204点,持续45秒。
Reduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
尝试处决受伤的敌人,造成125点伤害,并将每点额外怒气转换为3点额外伤害。只能对生命值不超过20%的敌人使用。
Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
需要:Battle Stance, Berserker Stance
尝试处决受伤的敌人,造成200点伤害,并将每点额外怒气转换为6点额外伤害。只能对生命值不超过20%的敌人使用。
Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.
需要:Battle Stance, Berserker Stance
尝试处决受伤的敌人,造成325点伤害,并将每点额外怒气转换为9点额外伤害。只能对生命值不超过20%的敌人使用。
Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.
需要:Battle Stance, Berserker Stance
尝试处决受伤的敌人,造成450点伤害,并将每点额外怒气转换为12点额外伤害。只能对生命值不超过20%的敌人使用。
Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.
需要:Battle Stance, Berserker Stance
尝试处决受伤的敌人,造成600点伤害,并将每点额外怒气转换为15点额外伤害。只能对生命值不超过20%的敌人使用。
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.
需要:Battle Stance, Berserker Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
向敌人冲锋,造成25点伤害,并使其昏迷3秒。
Charge an enemy, causing 25 damage and stunning it for 3 sec.
需要:Berserker Stance
向敌人冲锋,造成45点伤害,并使其昏迷3秒。
Charge an enemy, causing 45 damage and stunning it for 3 sec.
需要:Berserker Stance
向敌人冲锋,造成65点伤害,并使其昏迷3秒。
Charge an enemy, causing 65 damage and stunning it for 3 sec.
需要:Berserker Stance
战士发出怒吼,使指定敌人畏缩恐惧。8码内最多5名敌人会因恐惧逃跑,持续8秒。
The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.
使10码内所有敌人晕眩,移动速度降低50%,持续6秒。
Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
拳击目标,造成20点伤害,同时中断施法,并使其无法施放该系别的任何法术,持续4秒。
Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
需要:Berserker Stance
拳击目标,造成50点伤害,同时中断施法,并使其无法施放该系别的任何法术,持续4秒。
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
需要:Berserker Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
战士的暴击几率提高100%,并在接下来15秒内免疫恐惧效果,但所有受到的伤害提高20%。
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
需要:Berserker Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猛击敌人,造成武器伤害加16点伤害。
Slams the opponent, causing weapon damage plus 16.
猛击敌人,造成武器伤害加32点伤害。
Slams the opponent, causing weapon damage plus 32.
猛击敌人,造成武器伤害加43点伤害。
Slams the opponent, causing weapon damage plus 43.
猛击敌人,造成武器伤害加68点伤害。
Slams the opponent, causing weapon damage plus 68.
猛击敌人,造成武器伤害加87点伤害。
Slams the opponent, causing weapon damage plus 87.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以钢铁旋风攻击8码内最多4名敌人,对每名敌人造成两把近战武器的伤害。
In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.
需要:Berserker Stance
消耗生命值产生10点怒气,之后在10秒内额外产生10点怒气。
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
使目标昏迷5秒。
Stuns the target for 5 sec.
一种防御姿态。受到的伤害降低10%,造成的伤害降低10%,所有产生的威胁值提高30%。
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
使敌人缴械10秒。
Disarm the enemy's weapon for 10 sec.
需要:Defensive Stance
启动后,暂时获得相当于最大生命值30%的额外生命值,持续20秒。效果结束后,失去这些生命值。
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
立即反击敌人,造成20至24点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
立即反击敌人,造成31至37点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
立即反击敌人,造成43至53点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
立即反击敌人,造成73至91点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
立即反击敌人,造成109至133点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
立即反击敌人,造成138至168点伤害及大量威胁值。Revenge 必须在格挡、闪躲或招架后使用。
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
需要:Defensive Stance
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以盾牌撞击目标,造成6点伤害,同时中断施法,并使其无法施放该系别的任何法术,持续6秒。
Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
需要:Battle Stance, Defensive Stance · 需要:Shields
以盾牌撞击目标,造成18点伤害,同时中断施法,并使其无法施放该系别的任何法术,持续6秒。
Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
需要:Battle Stance, Defensive Stance · 需要:Shields
以盾牌撞击目标,造成45点伤害,同时中断施法,并使其无法施放该系别的任何法术,持续6秒。
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
需要:Battle Stance, Defensive Stance · 需要:Shields
格挡几率提高75%,持续7秒,但最多只能格挡2次攻击。
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
需要:Defensive Stance · 需要:Shields
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以盾牌猛击目标,造成421至439点伤害,伤害依你的格挡值提高,并有50%几率驱散目标的1个魔法效果。产生非常大量的威胁值。
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
需要:Shields
以盾牌猛击目标,造成494至516点伤害,伤害依你的格挡值提高,并有50%几率驱散目标的1个魔法效果。产生非常大量的威胁值。
Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
需要:Shields
以盾牌猛击目标,造成567至593点伤害,伤害依你的格挡值提高,并有50%几率驱散目标的1个魔法效果。产生非常大量的威胁值。
Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
需要:Shields
以盾牌猛击目标,造成640至670点伤害,伤害依你的格挡值提高,并有50%几率驱散目标的1个魔法效果。产生非常大量的威胁值。
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
需要:Shields
所有攻击造成的伤害降低60%,持续12秒。
Reduces the damage taken from all attacks by 60% for 12 sec.
需要:Defensive Stance · 需要:Shields
更高学习等级记录已隐藏,选择未来规划等级后可查看。
破坏目标的护甲,每层 Sunder Armor 使护甲降低90点,并产生大量威胁值。最多可叠加5次,持续30秒。
Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
破坏目标的护甲,每层 Sunder Armor 使护甲降低180点,并产生大量威胁值。最多可叠加5次,持续30秒。
Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
破坏目标的护甲,每层 Sunder Armor 使护甲降低270点,并产生大量威胁值。最多可叠加5次,持续30秒。
Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
破坏目标的护甲,每层 Sunder Armor 使护甲降低360点,并产生大量威胁值。最多可叠加5次,持续30秒。
Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
破坏目标的护甲,每层 Sunder Armor 使护甲降低450点,并产生大量威胁值。最多可叠加5次,持续30秒。
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
嘲讽目标使其攻击你,但若目标已在攻击你则无效果。
Taunts the target to attack you, but has no effect if the target is already attacking you.
需要:Defensive Stance
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数据来自 Talents Forever / Chris Baldwin,按 CC BY 4.0 改编。技能与说明文本归暴雪所有。Beta客户端数据与来源标注的演示/游戏内记录分别保留,无经典服替代数据。这里未独立重复训练师逐项核查。 原始数据集