Attack
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向目标掷出投掷武器。
Hurl a thrown weapon at the target.
需要:Thrown
让你以已学会教授的各种技能训练宠物。
Lets you train your pet with various abilities that you have learned how to teach.
允许将单手武器及副手武器装备于副手。
Allows one-hand and off-hand weapons to be equipped in the off-hand.
你能熟练使用下列护甲类型:布甲、皮甲及锁甲。
You are proficient in the use of the following armor types: Cloth, Leather, Mail.
使你有机会闪躲敌人的近战攻击。
Gives a chance to dodge enemy melee attacks.
使你有机会招架敌人的近战攻击。
Gives a chance to parry enemy melee attacks.
你精通下列语言:
You are fluent in the following languages:
更高学习等级记录已隐藏,选择未来规划等级后可查看。
采用野兽守护,使你无法被追踪,近战攻击强度提高50点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
采用野兽守护,使你无法被追踪,近战攻击强度提高70点。同一时间只能启用一种 Aspect。
You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
采用野兽守护,使你无法被追踪,近战攻击强度提高90点。同一时间只能启用一种 Aspect。
You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
采用野兽守护,使你无法被追踪,近战攻击强度提高110点。同一时间只能启用一种 Aspect。
You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
猎人采用猎豹守护,移动速度提高30%。若猎人受到伤害,会晕眩4秒。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猎人采用雄鹰守护,远程攻击强度提高20点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高35点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高50点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高70点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高90点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高55点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
猎人采用雄鹰守护,远程攻击强度提高120点。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
猎人采用灵猴守护,闪躲几率提高8%。同一时间只能启用一种 Aspect。
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猎人与30码内队伍成员采用猎豹群守护,移动速度提高30%。若其中成员受到伤害,会晕眩4秒。同一时间只能启用一种 Aspect。
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猎人与30码内所有队伍及团队成员采用野性守护,自然抗性提高45点。同一时间只能启用一种 Aspect。
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
猎人与30码内所有队伍及团队成员采用野性守护,自然抗性提高60点。同一时间只能启用一种 Aspect。
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
收集目标野兽的资讯。说明会显示伤害、生命值、护甲、特殊抗性及食性。
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使宠物狂怒,造成的伤害提高50%,持续18秒。狂怒期间,野兽不会怜悯、后悔或恐惧,除非被杀死,否则无法阻止。
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
将宠物召唤到你身旁。
Summons your pet to you.
解散宠物,使其快乐度降低50点。
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
放大猎人的视野。只能在户外使用,持续1分钟。
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
直接控制宠物,透过其双眼观察,持续2分钟。
Take direct control of your pet and see through its eyes for 2 min.
以选取的物品喂食宠物。喂食会提高快乐度;食物等级越接近宠物等级,效果越好。
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
命令宠物在下一次成功攻击时使目标昏迷3秒;该次攻击的暴击几率也提高100%。产生大量威胁值。
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
持续专注期间,每秒为宠物恢复20点生命值,持续5秒。
Heals your pet 20 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复38点生命值,持续5秒。
Heals your pet 38 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复68点生命值,持续5秒。
Heals your pet 68 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复103点生命值,持续5秒。
Heals your pet 103 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复142点生命值,持续5秒。
Heals your pet 142 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复189点生命值,持续5秒。
Heals your pet 189 health every second while you focus. Lasts 5 sec.
持续专注期间,每秒为宠物恢复245点生命值,持续5秒。
Heals your pet 245 health every second while you focus. Lasts 5 sec.
使宠物复活,恢复其生命值的15%。
Revive your pet, returning it to life with 15% of its health.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使野兽因恐惧逃跑,最多持续10秒。受到伤害可能中断此效果。同一时间只能恐惧一只野兽。
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
使野兽因恐惧逃跑,最多持续15秒。受到伤害可能中断此效果。同一时间只能恐惧一只野兽。
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
使野兽因恐惧逃跑,最多持续20秒。受到伤害可能中断此效果。同一时间只能恐惧一只野兽。
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
命令猎鹰俯冲攻击指定敌人,造成32点加远程攻击强度5%的物理伤害,并持续攻击18秒。同时最多只能有2只猎鹰活动。Summon Hawk 与 Arcane Shot 共用冷却时间。
Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
命令猎鹰俯冲攻击指定敌人,造成47点加远程攻击强度5%的物理伤害,并持续攻击18秒。同时最多只能有2只猎鹰活动。Summon Hawk 与 Arcane Shot 共用冷却时间。
Command a hawk to dive-bomb your targeted enemy, dealing 47 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
命令猎鹰俯冲攻击指定敌人,造成85点加远程攻击强度5%的物理伤害,并持续攻击18秒。同时最多只能有2只猎鹰活动。Summon Hawk 与 Arcane Shot 共用冷却时间。
Command a hawk to dive-bomb your targeted enemy, dealing 85 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
命令猎鹰俯冲攻击指定敌人,造成108点加远程攻击强度5%的物理伤害,并持续攻击18秒。同时最多只能有2只猎鹰活动。Summon Hawk 与 Arcane Shot 共用冷却时间。
Command a hawk to dive-bomb your targeted enemy, dealing 108 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
开始驯服野兽成为你的伙伴。专注驯服20秒期间,护甲降低100%。若因任何原因失去野兽的注意,驯服就会失败。刚驯服的野兽非常不快乐且不忠诚,请立即喂食以提高快乐度。
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
尝试移除敌方生物的1个 Frenzy 效果。
Attempts to remove 1 Frenzy effect from an enemy creature.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
瞄准射击,使远程伤害提高20点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.
瞄准射击,使远程伤害提高34点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.
瞄准射击,使远程伤害提高55点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.
瞄准射击,使远程伤害提高89点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.
瞄准射击,使远程伤害提高125点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.
瞄准射击,使远程伤害提高166点。Aimed Shot 与 Multi-Shot 共用冷却时间。
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
立即射击,造成20点奥术伤害。
An instant shot that causes 20 Arcane damage.
立即射击,造成26点奥术伤害。
An instant shot that causes 26 Arcane damage.
立即射击,造成39点奥术伤害。
An instant shot that causes 39 Arcane damage.
立即射击,造成65点奥术伤害。
An instant shot that causes 65 Arcane damage.
立即射击,造成94点奥术伤害。
An instant shot that causes 94 Arcane damage.
立即射击,造成134点奥术伤害。
An instant shot that causes 134 Arcane damage.
立即射击,造成170点奥术伤害。
An instant shot that causes 170 Arcane damage.
立即射击,造成217点奥术伤害。
An instant shot that causes 217 Arcane damage.
持续自动射击目标,直到取消为止。
Automatically shoots the target until cancelled.
使目标晕眩,移动速度降低50%,持续4秒。
Dazes the target, slowing movement speed by 50% for 4 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
扰乱目标,产生威胁值。
Distract the target, causing threat.
扰乱目标,产生威胁值。效果优于 Distracting Shot(阶级1)。
Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
扰乱目标,产生威胁值。效果优于 Distracting Shot(阶级2)。
Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
扰乱目标,产生威胁值。效果优于 Distracting Shot(阶级3)。
Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
扰乱目标,产生威胁值。效果优于 Distracting Shot(阶级4)。
Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
扰乱目标,产生威胁值。效果优于 Distracting Shot(阶级5)。
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
更高学习等级记录已隐藏,选择未来规划等级后可查看。
揭露指定区域10码内所有躲藏及隐形的敌人,并驱除魔法黑暗,持续30秒。
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
揭露指定区域10码内所有躲藏及隐形的敌人,持续30秒。
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
对目标施加 Hunter's Mark,使所有攻击者对其发动攻击时的远程攻击强度提高26点。猎人始终能看见此目标,即使目标进入潜行或隐形;目标也会出现在小地图上,持续2分钟。
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
对目标施加 Hunter's Mark,使所有攻击者对其发动攻击时的远程攻击强度提高59点。猎人始终能看见此目标,即使目标进入潜行或隐形;目标也会出现在小地图上,持续2分钟。
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
对目标施加 Hunter's Mark,使所有攻击者对其发动攻击时的远程攻击强度提高98点。猎人始终能看见此目标,即使目标进入潜行或隐形;目标也会出现在小地图上,持续2分钟。
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
对目标施加 Hunter's Mark,使所有攻击者对其发动攻击时的远程攻击强度提高71点。猎人始终能看见此目标,即使目标进入潜行或隐形;目标也会出现在小地图上,持续2分钟。
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
发射多枚投射物,击中3个目标。Multi-Shot 与 Aimed Shot 共用冷却时间。
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
远程与近战攻击速度提高40%,持续15秒。
Increases ranged and melee attack speed by 40% for 15 sec.
近距离射击,造成50%武器伤害,并使目标迷惑4秒。任何伤害都会移除此效果。使用时停止你的攻击。
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
钉刺目标,使其攻击命中几率降低2%,持续20秒。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
钉刺目标,在15秒内造成10点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成30点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成60点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成110点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成170点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成240点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成320点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成415点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在15秒内造成555点自然伤害。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
长距离射击,造成远程伤害加160点伤害,并使接下来3次 Shots 的射程延长10码,持续10秒。
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
长距离射击,造成远程伤害加225点伤害,并使接下来3次 Shots 的射程延长10码,持续10秒。
A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.
长距离射击,造成远程伤害加295点伤害,并使接下来3次 Shots 的射程延长10码,持续10秒。
A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使45码内队伍成员的远程攻击强度提高30点。
Increases the Ranged Attack Power of party members within 45 yds by 30.
使45码内队伍成员的远程攻击强度提高40点。
Increases the Ranged Attack Power of party members within 45 yds by 40.
使45码内队伍成员的远程攻击强度提高50点,持续30分钟。
Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
使45码内队伍成员的远程攻击强度提高75点,持续30分钟。
Increases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.
使45码内队伍成员的远程攻击强度提高50点,持续30分钟。
Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
钉刺目标,在8秒内吸取616点法力。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在8秒内吸取848点法力。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
钉刺目标,在8秒内吸取1,108点法力。每名猎人在同一目标上只能有一个 Sting 生效。
Stings the target, draining 1,108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
向指定区域持续发射弹药,每1秒对8码内敌方目标造成70点奥术伤害,持续6秒。
Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
向指定区域持续发射弹药,每1秒对8码内敌方目标造成91点奥术伤害,持续6秒。
Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
向指定区域持续发射弹药,每1秒对8码内敌方目标造成112点奥术伤害,持续6秒。
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
招架敌人的攻击后可使用的反击,造成50%武器伤害加13点伤害,并使目标定身5秒。Counterattack 无法被格挡、闪躲或招架。
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
招架敌人的攻击后可使用的反击,造成50%武器伤害加20点伤害,并使目标定身5秒。Counterattack 无法被格挡、闪躲或招架。
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 20 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
招架敌人的攻击后可使用的反击,造成50%武器伤害加35点伤害,并使目标定身5秒。Counterattack 无法被格挡、闪躲或招架。
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 35 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
招架敌人的攻击后可使用的反击,造成50%武器伤害加55点伤害,并使目标定身5秒。Counterattack 无法被格挡、闪躲或招架。
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 55 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
启动后,闪躲与招架几率提高25%,持续10秒。
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
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降低威胁值,尝试脱离目标。停止自动攻击。
Attempts to disengage from the target by reducing threat. Disables auto-attack.
降低威胁值,尝试脱离目标。效果优于 Disengage(阶级1)。停止自动攻击。
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.
降低威胁值,尝试脱离目标。效果优于 Disengage(阶级2)。停止自动攻击。
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
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放置火焰陷阱,敌人接近时爆炸,对10码内所有目标造成104至134点火焰伤害,并在20秒内额外造成150点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that explodes when an enemy approaches, causing 104 to 134 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,敌人接近时爆炸,对10码内所有目标造成145至193点火焰伤害,并在20秒内额外造成240点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that explodes when an enemy approaches, causing 145 to 193 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,敌人接近时爆炸,对10码内所有目标造成208至264点火焰伤害,并在20秒内额外造成330点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
假装死亡,可能使敌人忽略你,持续6分钟。若不取消,6分钟后你会真的死亡。
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
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放置冰霜陷阱,冻结第一个接近的敌人,使其无法采取任何行动,最多持续10秒。任何伤害都会打破冰冻。陷阱存在1分钟,同时只能有一个冰霜陷阱启用。
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
放置冰霜陷阱,冻结第一个接近的敌人,使其无法采取任何行动,最多持续15秒。任何伤害都会打破冰冻。陷阱存在1分钟,同时只能有一个冰霜陷阱启用。
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
放置冰霜陷阱,冻结第一个接近的敌人,使其无法采取任何行动,最多持续20秒。任何伤害都会打破冰冻。陷阱存在1分钟,同时只能有一个冰霜陷阱启用。
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
放置冰霜陷阱,第一个敌人接近时在周围产生冰面,持续30秒。10码内所有敌人处于效果范围时,移动速度降低60%。陷阱存在1分钟,同时只能有一个冰霜陷阱启用。
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
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放置火焰陷阱,灼烧第一个接近的敌人,在15秒内造成105点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,灼烧第一个接近的敌人,在15秒内造成215点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,灼烧第一个接近的敌人,在15秒内造成340点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,灼烧第一个接近的敌人,在15秒内造成510点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
放置火焰陷阱,灼烧第一个接近的敌人,在15秒内造成690点火焰伤害。陷阱存在1分钟,同时只能有一个火焰陷阱启用。
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使目标受伤流血,在21秒内造成147点伤害。
Wounds the target causing them to bleed for 147 damage over 21 sec.
使目标受伤流血,在21秒内造成224点伤害。
Wounds the target causing them to bleed for 224 damage over 21 sec.
使目标受伤流血,在21秒内造成315点伤害。
Wounds the target causing them to bleed for 315 damage over 21 sec.
使目标受伤流血,在21秒内造成406点伤害。
Wounds the target causing them to bleed for 406 damage over 21 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
反击敌人,造成近战武器伤害加15点伤害。只能在你闪躲后使用。
Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
反击敌人,造成近战武器伤害加22点伤害。只能在你闪躲后使用。
Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.
反击敌人,造成近战武器伤害加37点伤害。只能在你闪躲后使用。
Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.
反击敌人,造成近战武器伤害加57点伤害。只能在你闪躲后使用。
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
一次强力攻击,造成近战武器伤害加5点伤害。
A strong attack that deals melee weapon damage plus 5.
一次强力攻击,造成近战武器伤害加11点伤害。
A strong attack that deals melee weapon damage plus 11.
一次强力攻击,造成近战武器伤害加21点伤害。
A strong attack that deals melee weapon damage plus 21.
一次强力攻击,造成近战武器伤害加30点伤害。
A strong attack that deals melee weapon damage plus 30.
一次强力攻击,造成近战武器伤害加35点伤害。
A strong attack that deals melee weapon damage plus 35.
一次强力攻击,造成近战武器伤害加40点伤害。
A strong attack that deals melee weapon damage plus 40.
一次强力攻击,造成近战武器伤害加55点伤害。
A strong attack that deals melee weapon damage plus 55.
一次强力攻击,造成近战武器伤害加70点伤害。
A strong attack that deals melee weapon damage plus 70.
强力踢击,造成100%近战武器伤害,并使移动速度提高30%,持续3秒。
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
在小地图上显示附近所有野兽的位置。同一时间只能启用一种追踪。
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
在小地图上显示附近所有恶魔的位置。同一时间只能启用一种追踪。
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
在小地图上显示附近所有龙类的位置。同一时间只能启用一种追踪。
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
在小地图上显示附近所有元素生物的位置。同一时间只能启用一种追踪。
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
在小地图上显示附近所有巨人的位置。同一时间只能启用一种追踪。
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
在小地图上显示附近所有人型生物的位置。同一时间只能启用一种追踪。
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
在小地图上显示附近所有不死生物的位置。同一时间只能启用一种追踪。
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
造成5点伤害,并使敌方目标的移动速度降低50%,持续10秒。
Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
造成25点伤害,并使敌方目标的移动速度降低55%,持续10秒。
Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
造成50点伤害,并使敌方目标的移动速度降低60%,持续10秒。
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
奥术抗性提高30点。
Increases Arcane resistance by 30.
奥术抗性提高60点。
Increases Arcane resistance by 60.
奥术抗性提高90点。
Increases Arcane resistance by 90.
奥术抗性提高120点。
Increases Arcane resistance by 120.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
咬击敌人,造成7至9点伤害。
Bite the enemy, causing 7 to 9 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成16至18点伤害。
Bite the enemy, causing 16 to 18 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成24至28点伤害。
Bite the enemy, causing 24 to 28 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成31至37点伤害。
Bite the enemy, causing 31 to 37 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成40至48点伤害。
Bite the enemy, causing 40 to 48 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成49至59点伤害。
Bite the enemy, causing 49 to 59 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成66至80点伤害。
Bite the enemy, causing 66 to 80 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
咬击敌人,造成81至99点伤害。
Bite the enemy, causing 81 to 99 damage.
宠物:除以下外所有族群:Bird of Prey, Crab and Scorpid
更高学习等级记录已隐藏,选择未来规划等级后可查看。
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高66点。
Charges an enemy, immobilizes it for 1 sec, and adds 66 melee attack power to the boar's next attack.
宠物:Boar
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高130点。
Charges an enemy, immobilizes it for 1 sec, and adds 130 melee attack power to the boar's next attack.
宠物:Boar
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高204点。
Charges an enemy, immobilizes it for 1 sec, and adds 204 melee attack power to the boar's next attack.
宠物:Boar
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高294点。
Charges an enemy, immobilizes it for 1 sec, and adds 294 melee attack power to the boar's next attack.
宠物:Boar
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高430点。
Charges an enemy, immobilizes it for 1 sec, and adds 430 melee attack power to the boar's next attack.
宠物:Boar
向敌人冲锋,使其定身1秒,并使野猪下一次攻击的近战攻击强度提高490点。
Charges an enemy, immobilizes it for 1 sec, and adds 490 melee attack power to the boar's next attack.
宠物:Boar
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爪击敌人,造成4至6点伤害。
Claw the enemy, causing 4 to 6 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成8至12点伤害。
Claw the enemy, causing 8 to 12 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成12至16点伤害。
Claw the enemy, causing 12 to 16 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成16至22点伤害。
Claw the enemy, causing 16 to 22 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成21至29点伤害。
Claw the enemy, causing 21 to 29 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成26至36点伤害。
Claw the enemy, causing 26 to 36 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成35至49点伤害。
Claw the enemy, causing 35 to 49 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
爪击敌人,造成43至59点伤害。
Claw the enemy, causing 43 to 59 damage.
宠物:Bear, Bird of Prey, Carrion Bird, Cat, Crab, Raptor, Scorpid
更高学习等级记录已隐藏,选择未来规划等级后可查看。
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
畏缩,不造成伤害,但降低威胁值,使敌人较不容易攻击你。
Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
移动速度提高40%,持续15秒。
Increases movement speed by 40% for 15 sec.
宠物:除以下外所有族群:Bat, Bird of Prey, Carrion Bird, Core Hound and Wind Serpent
移动速度提高60%,持续15秒。
Increases movement speed by 60% for 15 sec.
宠物:除以下外所有族群:Bat, Bird of Prey, Carrion Bird, Core Hound and Wind Serpent
移动速度提高80%,持续15秒。
Increases movement speed by 80% for 15 sec.
宠物:除以下外所有族群:Bat, Bird of Prey, Carrion Bird, Core Hound and Wind Serpent
更高学习等级记录已隐藏,选择未来规划等级后可查看。
冲击一名敌人,造成7至9点伤害,并使近战范围内所有敌人的近战攻击强度降低63点,持续30秒。
Blasts a single enemy for 7 to 9 damage and lowers the melee attack power of all enemies in melee range by 63 for 30 sec.
宠物:Carrion Bird
冲击一名敌人,造成9至13点伤害,并使近战范围内所有敌人的攻击强度降低110点,持续30秒。
Blasts a single enemy for 9 to 13 damage and lowers the attack power of all enemies in melee range by 110 for 30 sec.
宠物:Carrion Bird
冲击一名敌人,造成21至27点伤害,并使近战范围内所有敌人的近战攻击强度降低164点,持续30秒。
Blasts a single enemy for 21 to 27 damage and lowers the melee attack power of all enemies in melee range by 164 for 30 sec.
宠物:Carrion Bird
冲击一名敌人,造成24至42点伤害,并使近战范围内所有敌人的近战攻击强度降低204点,持续30秒。
Blasts a single enemy for 24 to 42 damage and lowers the melee attack power of all enemies in melee range by 204 for 30 sec.
宠物:Carrion Bird
更高学习等级记录已隐藏,选择未来规划等级后可查看。
猛烈咬击敌人的肢体,造成11至13点伤害,并使所有治疗效果降低50%,持续10秒。
Viciously bites enemy appendages for 11 to 13 damage and reduces the effectiveness of any healing by 50% for 10 sec.
宠物:Crocilisk
猛烈咬击敌人的肢体,造成18至20点伤害,并使所有治疗效果降低50%,持续10秒。
Viciously bites enemy appendages for 18 to 20 damage and reduces the effectiveness of any healing by 50% for 10 sec.
宠物:Crocilisk
猛烈咬击敌人的肢体,造成26至30点伤害,并使所有治疗效果降低50%,持续10秒。
Viciously bites enemy appendages for 26 to 30 damage and reduces the effectiveness of any healing by 50% for 10 sec.
宠物:Crocilisk
猛烈咬击敌人的肢体,造成39至45点伤害,并使所有治疗效果降低50%,持续10秒。
Viciously bites enemy appendages for 39 to 45 damage and reduces the effectiveness of any healing by 50% for 10 sec.
宠物:Crocilisk
猛烈咬击敌人的肢体,造成50至58点伤害,并使所有治疗效果降低50%,持续10秒。
Viciously bites enemy appendages for 50 to 58 damage and reduces the effectiveness of any healing by 50% for 10 sec.
宠物:Crocilisk
更高学习等级记录已隐藏,选择未来规划等级后可查看。
移动速度提高40%,持续15秒。
Increases movement speed by 40% for 15 sec.
宠物:Bird of Prey, Carrion Bird, Wind Serpent
移动速度提高60%,持续15秒。
Increases movement speed by 60% for 15 sec.
宠物:Bat, Bird of Prey, Carrion Bird, Wind Serpent
移动速度提高80%,持续15秒。
Increases movement speed by 80% for 15 sec.
宠物:Bat, Bird of Prey, Carrion Bird, Wind Serpent
更高学习等级记录已隐藏,选择未来规划等级后可查看。
陆行鸟扬起磨蚀性的尘雾,使目标护甲值降低65点,持续30秒。
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 65 for 30 sec.
宠物:Tallstrider
陆行鸟扬起磨蚀性的尘雾,使目标护甲值降低175点,持续30秒。
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 175 for 30 sec.
宠物:Tallstrider
陆行鸟扬起磨蚀性的尘雾,使目标护甲值降低285点,持续30秒。
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 285 for 30 sec.
宠物:Tallstrider
陆行鸟扬起磨蚀性的尘雾,使目标护甲值降低395点,持续30秒。
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 395 for 30 sec.
宠物:Tallstrider
陆行鸟扬起磨蚀性的尘雾,使目标护甲值降低505点,持续30秒。
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 505 for 30 sec.
宠物:Tallstrider
更高学习等级记录已隐藏,选择未来规划等级后可查看。
火焰抗性提高30点。
Increases Fire resistance by 30.
火焰抗性提高60点。
Increases Fire resistance by 60.
火焰抗性提高90点。
Increases Fire resistance by 90.
火焰抗性提高120点。
Increases Fire resistance by 120.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
冰霜抗性提高30点。
Increases Frost resistance by 30.
冰霜抗性提高60点。
Increases Frost resistance by 60.
冰霜抗性提高90点。
Increases Frost resistance by 90.
冰霜抗性提高120点。
Increases Frost resistance by 120.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
狼发出嚎叫,使15码内所有队伍成员的近战攻击强度提高13点,持续1分钟。
The wolf howls, increasing the melee attack power of all party members within 15 yards by 13. Lasts 1 min.
宠物:Wolf
狼发出嚎叫,使15码内所有队伍成员的近战攻击强度提高31至37点,持续1分钟。
The wolf howls, increasing the melee attack power of all party members within 15 yards by 31 to 37. Lasts 1 min.
宠物:Wolf
狼发出嚎叫,使15码内所有队伍成员的近战攻击强度提高68点,持续1分钟。
The wolf howls, increasing the melee attack power of all party members within 15 yards by 68. Lasts 1 min.
宠物:Wolf
狼发出嚎叫,使15码内所有队伍成员的近战攻击强度提高83点,持续1分钟。
The wolf howls, increasing the melee attack power of all party members within 15 yards by 83. Lasts 1 min.
宠物:Wolf
更高学习等级记录已隐藏,选择未来规划等级后可查看。
耐力提高3点。
Stamina increased by 3.
耐力提高5点。
Stamina increased by 5.
耐力提高7点。
Stamina increased by 7.
耐力提高10点。
Stamina increased by 10.
耐力提高13点。
Stamina increased by 13.
耐力提高17点。
Stamina increased by 17.
耐力提高21点。
Stamina increased by 21.
耐力提高26点。
Stamina increased by 26.
耐力提高32点。
Stamina increased by 32.
耐力提高40点。
Stamina increased by 40.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
嘲讽目标,提高该生物集中攻击你的可能性。
Taunt the target, increasing the likelihood the creature will focus attacks on you.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
吐出闪电,立即对单一目标造成8至10点自然伤害。
Breathes lightning, instantly dealing 8 to 10 Nature damage to a single target.
宠物:Wind Serpent
吐出闪电,立即对单一目标造成20至22点自然伤害。
Breathes lightning, instantly dealing 20 to 22 Nature damage to a single target.
宠物:Wind Serpent
吐出闪电,立即对单一目标造成32至36点自然伤害。
Breathes lightning, instantly dealing 32 to 36 Nature damage to a single target.
宠物:Wind Serpent
吐出闪电,立即对单一目标造成46至54点自然伤害。
Breathes lightning, instantly dealing 46 to 54 Nature damage to a single target.
宠物:Wind Serpent
吐出闪电,立即对单一目标造成71至81点自然伤害。
Breathes lightning, instantly dealing 71 to 81 Nature damage to a single target.
宠物:Wind Serpent
吐出闪电,立即对单一目标造成86至98点自然伤害。
Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target.
宠物:Wind Serpent
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以利爪抓住敌人的武器,造成10至12点伤害,并使其缴械4秒。
Grabs an enemy's weapon with its talons, causing 10 to 12 damage and disarming them for 4 sec.
宠物:Bird of Prey
以利爪抓住敌人的武器,造成14至16点伤害,并使其缴械4秒。
Grabs an enemy's weapon with its talons, causing 14 to 16 damage and disarming them for 4 sec.
宠物:Bird of Prey
以利爪抓住敌人的武器,造成20至24点伤害,并使其缴械4秒。
Grabs an enemy's weapon with its talons, causing 20 to 24 damage and disarming them for 4 sec.
宠物:Bird of Prey
以利爪抓住敌人的武器,造成33至37点伤害,并使其缴械4秒。
Grabs an enemy's weapon with its talons, causing 33 to 37 damage and disarming them for 4 sec.
宠物:Bird of Prey
以利爪抓住敌人的武器,造成41至47点伤害,并使其缴械4秒。
Grabs an enemy's weapon with its talons, causing 41 to 47 damage and disarming them for 4 sec.
宠物:Bird of Prey
更高学习等级记录已隐藏,选择未来规划等级后可查看。
护甲值提高50点。
Armor increased by 50.
护甲值提高100点。
Armor increased by 100.
护甲值提高160点。
Armor increased by 160.
护甲值提高240点。
Armor increased by 240.
护甲值提高330点。
Armor increased by 330.
护甲值提高430点。
Armor increased by 430.
护甲值提高550点。
Armor increased by 550.
护甲值提高675点。
Armor increased by 675.
护甲值提高810点。
Armor increased by 810.
护甲值提高1,000点。
Armor increased by 1,000.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
自然抗性提高30点。
Increases Nature resistance by 30.
自然抗性提高60点。
Increases Nature resistance by 60.
自然抗性提高90点。
Increases Nature resistance by 90.
自然抗性提高120点。
Increases Nature resistance by 120.
更高学习等级记录已隐藏,选择未来规划等级后可查看。
夹击敌人的腿部,造成19至21点伤害,并使移动速度降低50%,持续9秒。
Pinches an enemy's legs for 19 to 21 damage and reduces movement speed by 50% for 9 sec.
宠物:Crab
夹击敌人的腿部,造成32至36点伤害,并使移动速度降低50%,持续9秒。
Pinches an enemy's legs for 32 to 36 damage and reduces movement speed by 50% for 9 sec.
宠物:Crab
夹击敌人的腿部,造成41至47点伤害,并使移动速度降低50%,持续9秒。
Pinches an enemy's legs for 41 to 47 damage and reduces movement speed by 50% for 9 sec.
宠物:Crab
夹击敌人的腿部,造成68至78点伤害,并使移动速度降低50%,持续9秒。
Pinches an enemy's legs for 68 to 78 damage and reduces movement speed by 50% for 9 sec.
宠物:Crab
夹击敌人的腿部,造成88至102点伤害,并使移动速度降低50%,持续9秒。
Pinches an enemy's legs for 88 to 102 damage and reduces movement speed by 50% for 9 sec.
宠物:Crab
更高学习等级记录已隐藏,选择未来规划等级后可查看。
使宠物进入潜行,但移动速度降低50%。从潜行发动的第一次攻击伤害提高20%。持续至取消为止。
Puts your pet in stealth mode, but slows its movement speed by 50%. The first attack from stealth receives a 20% bonus to damage. Lasts until cancelled.
宠物:Cat
使宠物进入潜行,但移动速度降低45%。从潜行发动的第一次攻击伤害提高35%。持续至取消为止。
Puts your pet in stealth mode, but slows its movement speed by 45%. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled.
宠物:Cat
使宠物进入潜行,但移动速度降低40%。从潜行发动的第一次攻击伤害提高50%。持续至取消为止。
Puts your pet in stealth mode, but slows its movement speed by 40%. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.
宠物:Cat
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以锐利爪子撕裂敌人,使目标在18秒内流血,受到30点伤害。
Slash an enemy with razor talons, causing the target to Bleed for 30 damage over 18 sec.
宠物:Raptor
以锐利爪子撕裂敌人,使目标在18秒内流血,受到54点伤害。
Slash an enemy with razor talons, causing the target to Bleed for 54 damage over 18 sec.
宠物:Raptor
以锐利爪子撕裂敌人,使目标在18秒内流血,受到72点伤害。
Slash an enemy with razor talons, causing the target to Bleed for 72 damage over 18 sec.
宠物:Raptor
以锐利爪子撕裂敌人,使目标在18秒内流血,受到120点伤害。
Slash an enemy with razor talons, causing the target to Bleed for 120 damage over 18 sec.
宠物:Raptor
以锐利爪子撕裂敌人,使目标在18秒内流血,受到156点伤害。
Slash an enemy with razor talons, causing the target to Bleed for 156 damage over 18 sec.
宠物:Raptor
更高学习等级记录已隐藏,选择未来规划等级后可查看。
在10秒内造成5点自然伤害。同一目标上最多可叠加5次。
Inflicts 5 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
宠物:Scorpid
在10秒内造成10点自然伤害。同一目标上最多可叠加5次。
Inflicts 10 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
宠物:Scorpid
在10秒内造成20点自然伤害。同一目标上最多可叠加5次。
Inflicts 20 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
宠物:Scorpid
在10秒内造成25点自然伤害。同一目标上最多可叠加5次。
Inflicts 25 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
宠物:Scorpid
更高学习等级记录已隐藏,选择未来规划等级后可查看。
暗影抗性提高30点。
Increases Shadow resistance by 30.
暗影抗性提高60点。
Increases Shadow resistance by 60.
暗影抗性提高90点。
Increases Shadow resistance by 90.
暗影抗性提高120点。
Increases Shadow resistance by 120.
宠物受到的所有伤害降低50%,攻击间隔延长60%,但每次攻击造成更多伤害,持续12秒。
Reduces all damage your pet takes by 50% and increases the time between your pet's attacks by 60%, but deals more damage with each attack. Lasts 12 sec.
宠物:Turtle
更高学习等级记录已隐藏,选择未来规划等级后可查看。
发出尖锐叫声,造成15至17点自然伤害,并使所有法术的施法时间延长60%,持续30秒。
Emits a piercing shriek, inflicting 15 to 17 Nature damage and increasing the casting time of all spells by 60% for 30 sec.
宠物:Bat
发出尖锐叫声,造成33至39点自然伤害,并使所有法术的施法时间延长60%,持续30秒。
Emits a piercing shriek, inflicting 33 to 39 Nature damage and increasing the casting time of all spells by 60% for 30 sec.
宠物:Bat
发出尖锐叫声,造成44至52点自然伤害,并使所有法术的施法时间延长60%,持续30秒。
Emits a piercing shriek, inflicting 44 to 52 Nature damage and increasing the casting time of all spells by 60% for 30 sec.
宠物:Bat
发出尖锐叫声,造成62至74点自然伤害,并使所有法术的施法时间延长60%,持续30秒。
Emits a piercing shriek, inflicting 62 to 74 Nature damage and increasing the casting time of all spells by 60% for 30 sec.
宠物:Bat
发出尖锐叫声,造成77至91点自然伤害,并使所有法术的施法时间延长60%,持续30秒。
Emits a piercing shriek, inflicting 77 to 91 Nature damage and increasing the casting time of all spells by 60% for 30 sec.
宠物:Bat
更高学习等级记录已隐藏,选择未来规划等级后可查看。
挥击3名附近敌人,造成4点伤害。
Swipe 3 nearby enemies, inflicting 4 damage.
宠物:Bear
挥击3名附近敌人,造成8至10点伤害。
Swipe 3 nearby enemies, inflicting 8 to 10 damage.
宠物:Bear
挥击3名附近敌人,造成11至13点伤害。
Swipe 3 nearby enemies, inflicting 11 to 13 damage.
宠物:Bear
挥击3名附近敌人,造成16至18点伤害。
Swipe 3 nearby enemies, inflicting 16 to 18 damage.
宠物:Bear
挥击3名附近敌人,造成20至22点伤害。
Swipe 3 nearby enemies, inflicting 20 to 22 damage.
宠物:Bear
更高学习等级记录已隐藏,选择未来规划等级后可查看。
撕裂敌人的腿部,在9秒内造成12点伤害,并使移动速度降低50%,持续9秒。
Tears at an enemy's legs for 12 damage over 9 sec and reduces movement speed by 50% for 9 sec.
宠物:Hyena
撕裂敌人的腿部,在9秒内造成21点伤害,并使移动速度降低50%,持续9秒。
Tears at an enemy's legs for 21 damage over 9 sec and reduces movement speed by 50% for 9 sec.
宠物:Hyena
撕裂敌人的腿部,在9秒内造成27点伤害,并使移动速度降低50%,持续9秒。
Tears at an enemy's legs for 27 damage over 9 sec and reduces movement speed by 50% for 9 sec.
宠物:Hyena
撕裂敌人的腿部,在9秒内造成45点伤害,并使移动速度降低50%,持续9秒。
Tears at an enemy's legs for 45 damage over 9 sec and reduces movement speed by 50% for 9 sec.
宠物:Hyena
撕裂敌人的腿部,在9秒内造成60点伤害,并使移动速度降低50%,持续9秒。
Tears at an enemy's legs for 60 damage over 9 sec and reduces movement speed by 50% for 9 sec.
宠物:Hyena
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以雷霆之力震动地面,对8码内所有敌人造成53至61点自然伤害。
Shakes the ground with thundering force, doing 53 to 61 Nature damage to all enemies within 8 yards.
宠物:Gorilla
以雷霆之力震动地面,对8码内所有敌人造成69至79点自然伤害。
Shakes the ground with thundering force, doing 69 to 79 Nature damage to all enemies within 8 yards.
宠物:Gorilla
以雷霆之力震动地面,对8码内所有敌人造成92至106点自然伤害。
Shakes the ground with thundering force, doing 92 to 106 Nature damage to all enemies within 8 yards.
宠物:Gorilla
以雷霆之力震动地面,对8码内所有敌人造成122至142点自然伤害。
Shakes the ground with thundering force, doing 122 to 142 Nature damage to all enemies within 8 yds.
宠物:Gorilla
宠物的闪躲几率提高50%,攻击间隔缩短30%,持续12秒。
Increases your pet's chance to Dodge by 50% and decreases the time between your pet's attacks by 30% for 12 sec.
宠物:Fox
更高学习等级记录已隐藏,选择未来规划等级后可查看。
以腐蚀性蛛网缠住敌人,使其定身,并在4秒内造成12点自然伤害。
Entangles an enemy in a corrosive web, immobilizing them and dealing 12 Nature damage over 4 sec.
宠物:Spider
以腐蚀性蛛网缠住敌人,使其定身,并在4秒内造成20点自然伤害。
Entangles an enemy in a corrosive web, immobilizing them and dealing 20 Nature damage over 4 sec.
宠物:Spider
以腐蚀性蛛网缠住敌人,使其定身,并在4秒内造成28点自然伤害。
Entangles an enemy in a corrosive web, immobilizing them and dealing 28 Nature damage over 4 sec.
宠物:Spider
以腐蚀性蛛网缠住敌人,使其定身,并在4秒内造成40点自然伤害。
Entangles an enemy in a corrosive web, immobilizing them and dealing 40 Nature damage over 4 sec.
宠物:Spider
以腐蚀性蛛网缠住敌人,使其定身,并在4秒内造成52点自然伤害。
Entangles an enemy in a corrosive web, immobilizing them and dealing 52 Nature damage over 4 sec.
宠物:Spider
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数据来自 Talents Forever / Chris Baldwin,按 CC BY 4.0 改编。技能与说明文本归暴雪所有。Beta客户端数据与来源标注的演示/游戏内记录分别保留,无经典服替代数据。这里未独立重复训练师逐项核查。 原始数据集