ACCOUNT PROGRESSION · CHARACTER CHOICES

Plan your Legacy.

Progress across your account. Choose how each character spends up to 16 points.

COMMUNITY BETA DATAPerk export 1.60.1.70170Checked 2026-10-11Version & sources ↓

Perk names and exact effects remain in the source English. This avoids presenting unverified translations as official names.

Your character’s perks

Select a perk to inspect it, then add or remove points. Your draft saves automatically on this device.

0 / 16allocated · 16 left

Gates use 0, 5 or 10 points in other perks of the same tree. Your own ranks do not count. Named prerequisites must be maxed.

AvailableChosenGated

Adventure

7 perks
0 points
Future slotFuture slot

Well Rested

0/5

No point gate. Its row does not limit allocation.

Next rank · 1/5

Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.

Resourcefulness

7 perks
0 points
Future slotFuture slot

Gourmand

0/3

No point gate. Its row does not limit allocation.

Next rank · 1/3

Increases the duration of beneficial effects from eating food by 33%.

Professions

7 perks
0 points
Future slotFuture slot

Working Overtime

0/5

No point gate. Its row does not limit allocation.

Next rank · 1/5

Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.

Start with an available perk in any tree.

Your plan and manual checklist stay on this device.

This is a 16-point planning allowance. The manual checklist below does not verify or grant points to your game account.

MANUAL NOTES · THIS DEVICE ONLY

Your challenge checklist

Mark challenges you completed in game. This checklist does not connect to Blizzard or synchronize game progress.

0 / 65marked complete

Showing 65 of 65 challenges

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All 21 perks · every rank effect

Adventure Adventure

High Alert

Other points required in this tree:5

  1. Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
  2. Increases your ability to detect nearby targets with Stealth as if your level were increased by 2. Ineffective in Battlegrounds.

Well Rested

Other points required in this tree:0

  1. Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
  2. Your rested experience accumulates 8% faster and your rested experience cap is increased by 8%.
  3. Your rested experience accumulates 12% faster and your rested experience cap is increased by 12%.
  4. Your rested experience accumulates 16% faster and your rested experience cap is increased by 16%.
  5. Your rested experience accumulates 20% faster and your rested experience cap is increased by 20%.

Talented

Other points required in this tree:5 · Prerequisite:Well Rested 5/5

  1. You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
  2. You gain talent points every level starting at level 8 instead of starting at level 10, but you still may not have more than 51 total talent points.
  3. You gain talent points every level starting at level 7 instead of starting at level 10, but you still may not have more than 51 total talent points.
  4. You gain talent points every level starting at level 6 instead of starting at level 10, but you still may not have more than 51 total talent points.
  5. You gain talent points every level starting at level 5 instead of starting at level 10, but you still may not have more than 51 total talent points.

Thrill of Adventure

Other points required in this tree:0

  1. You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
  2. You gain 2% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
  3. You gain 3% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
  4. You gain 4% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
  5. You gain 5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.

Field Guide

Other points required in this tree:5

  1. Reduces your cooldown on adding Camp features by 8%
  2. Reduces your cooldown on adding Camp features by 17%
  3. Reduces your cooldown on adding Camp features by 25%

Frequent Flier

Other points required in this tree:10 · Prerequisite:Field Guide 3/3

  1. You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.

Field Medicine

Other points required in this tree:5

  1. Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
  2. Reduces the duration of the Recently Bandaged effect by 10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.

Resourcefulness Resourcefulness

For Great Honor

Other points required in this tree:5

  1. Increases Honor Points gained by 2%.
  2. Increases Honor Points gained by 4%.
  3. Increases Honor Points gained by 6%.
  4. Increases Honor Points gained by 8%.
  5. Increases Honor Points gained by 10%.

Gourmand

Other points required in this tree:0

  1. Increases the duration of beneficial effects from eating food by 33%.
  2. Increases the duration of beneficial effects from eating food by 67%.
  3. Increases the duration of beneficial effects from eating food by 100%.

Permanence

Other points required in this tree:5 · Prerequisite:Gourmand 3/3

  1. Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
  2. Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 100% longer, and the benefits you gain from resting at a camp last 100% longer.

The Quick and the Dead

Other points required in this tree:0

  1. Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
  2. Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat.

Reagent Economy

Other points required in this tree:10 · Prerequisite:The Quick and the Dead 2/2

  1. Your class abilities no longer require reagents purchaseable from vendors.

Reinforce

Other points required in this tree:0

  1. You take 8% less durability loss when you die.
  2. You take 16% less durability loss when you die.
  3. You take 24% less durability loss when you die.
  4. You take 32% less durability loss when you die.
  5. You take 40% less durability loss when you die.

Diplomat

Other points required in this tree:5

  1. Increases your reputation gains by 2%.
  2. Increases your reputation gains by 4%.
  3. Increases your reputation gains by 6%.
  4. Increases your reputation gains by 8%.
  5. Increases your reputation gains by 10%.

Professions Professions

Master Chef

Other points required in this tree:5

  1. Your cooking recipes have a 10% chance to create an extra result.
  2. Your cooking recipes have a 20% chance to create an extra result.
  3. Your cooking recipes have a 30% chance to create an extra result.
  4. Your cooking recipes have a 40% chance to create an extra result.
  5. Your cooking recipes have a 50% chance to create an extra result.

Working Overtime

Other points required in this tree:0

  1. Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
  2. Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 8%.
  3. Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 12%.
  4. Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 16%.
  5. Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%.

Bartering

Other points required in this tree:5

  1. Reduces the gold price of items from all vendors by 5%.
  2. Reduces the gold price of items from all vendors by 10%.

Dedicated Study

Other points required in this tree:10 · Prerequisite:Bartering 2/2

25 sec cast | 23 hour cooldown

  1. Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.

Bountiful Harvest

Other points required in this tree:0

  1. You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
  2. You discover 40% more Scarce materials from Mining, Herbalism, and Skinning.
  3. You discover 60% more Scarce materials from Mining, Herbalism, and Skinning.
  4. You discover 80% more Scarce materials from Mining, Herbalism, and Skinning.
  5. You discover 100% more Scarce materials from Mining, Herbalism, and Skinning.

Performance Bonus

Other points required in this tree:5 · Prerequisite:Bountiful Harvest 5/5

  1. You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
  2. You have a 10% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
  3. You have a 15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.

Luremaster

Other points required in this tree:5

  1. While fishing with a Lure active, you have a 25% chance to catch an extra fish.
  2. While fishing with a Lure active, you have a 50% chance to catch an extra fish.

Rules, versions & sources

A dated community record

The exported Legacy record says 1.60.1.70170. At this snapshot, the upstream homepage describes Legacy as 1.60.1.70291. We retain the older export’s precise version; it has not been fully verified against live tuning.

Talents Forever / Chris Baldwin · Public data export · CC BY 4.0

Adapted community data. Game names, icons and exact tooltip text © Blizzard Entertainment.

Account progression, individual choices

The announced design shares non-Hardcore progress across the account; each character allocates at most 16 points. Non-Hardcore progress does not flow into Hardcore, while Hardcore challenge earnings can contribute outward.

The October 8 beta grant of 16 points and minimum one-silver respec cost are temporary test settings. Five dungeon / raid challenges in this export lack their full criteria.

Blizzard’s Legacy introduction · October 8 beta notes ↗

Search the published guide · ⌘ / Ctrl K to open