Divine Strength
第 1 层 · 5 级 · 需要前层 0 点力量提高2%。
英文原文对照
Increases your Strength by 2%.
神圣 · 防护 · 惩戒
正在加载计算器。下方仍可阅读天赋资料。
从第一层天赋开始,草稿自动保留在本设备。
按天赋树整理每项天赋。展开即可浏览来源说明、层级与点数要求。
力量提高2%。
Increases your Strength by 2%.
总智力提高2%。
Increases your total Intellect by 2%.
Holy Light、Flash of Light 与 Holy Shock 的治疗量提高4%。
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Flash of Light、Holy Light 与 Light's Vigil 有35%几率在你受到伤害时不损失施法时间。
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
你的 Seals 与 Judgements 伤害提高5%。
Increases the damage done by your Seals and Judgements by 5%.
你受到的恐惧与迷惑效果持续时间缩短15%。
Reduces the duration of Fear and Disorient effects on you by 15%.
使你免疫沉默及中断施法效果,持续6秒。
Grants you immunity to Silence and Interrupt effects for 6 sec.
施法时仍能保有10%的法力恢复。
Allows 10% of your Mana regeneration to continue while casting.
Cleanse 与 Purify 的法力消耗降低10%,Exorcism 与 Holy Wrath 的冷却时间缩短17%。
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Holy Shock 与 Flash of Light 造成致命效果后,15秒内下一次 Holy Light 的施法时间缩短0.5秒。
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Flash of Light、Holy Light、Light's Vigil 或 Holy Shock 产生治疗致命效果后,有20%几率恢复相当于该法术基础消耗50%的法力。
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
启动后,下一次 Flash of Light、Holy Light 或 Holy Shock 的致命效果几率为100%。
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
神圣法术命中几率提高6%。
Improves your chance to hit with Holy spells by 6%.
以神圣能量冲击目标,对敌人造成129至139点神圣伤害,或为友方恢复110至118点生命值。
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
你的神圣法术对最先进入 Consecration 的4名敌人造成的伤害提高5%。
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Holy Shock 与 Holy Strike 的暴击几率提高3%,所有其他法术的暴击几率提高1%。
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
对目标施加 Light's Vigil,持续30秒。下一次对其施放的 Holy Shock 不会触发冷却时间;敌方目标受到175至189点神圣伤害,并返还 Light's Vigil 法力消耗的75%;友方目标则为其队伍恢复325至343点生命值。每个队伍只能有一个你的 Light's Vigil 生效。
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.
物品提供的护甲值提高2%。
Increases your armor value from items by 2%.
对你造成伤害的近战攻击有10%几率使格挡几率提高4%,持续10秒或5次格挡。
Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
命中几率提高1%。
Improves your chance to hit by 1%.
Blessing of Protection 的冷却时间缩短1分钟,Blessing of Freedom 的持续时间延长3秒。
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
防御技能提高4点。
Increases your Defense Skill by 4.
Seal of Fury 的护盾完全被吸收后,恢复60点法力;攻击者每高于你一级,恢复量提高15%,最多提高45%。
When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.
Righteous Fury 启用期间,所有受到的伤害降低2%。
While Righteous Fury is active, all damage taken is reduced by 2%.
盾牌吸收的伤害提高10%,格挡时有33%几率恢复最大法力的6%。每3秒最多触发一次。
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
总耐力提高2%,Divine Shield、Divine Protection 与 Templar's Bulwark 的冷却时间缩短30秒。
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
结束 Judgement 剩余的冷却时间,并使下一次 Judgement 的法力消耗降低100%。
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
使用单手近战武器造成的伤害提高3%。
Increases the damage you deal with one-handed melee weapons by 3%.
Hammer of Justice 的冷却时间缩短5秒。
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
启动后,获得相当于最大生命值100%的吸收护盾,持续8秒。施加 Forbearance,持续1分钟。Forbearance 生效期间无法施放。
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
格挡近战攻击后有8%几率获得一次额外攻击;受到非周期性暴击后有20%几率获得一次额外攻击。每1.5秒最多触发一次。
Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Holy Strike 产生的威胁值提高5%。Righteous Fury 启用时,Holy Strike 也使你受到的伤害降低2%,持续6秒。
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
格挡几率提高30%,持续10秒,期间每次格挡造成110点神圣伤害。Holy Shield 造成的伤害产生20%额外威胁值。每次格挡消耗一层充能,共4层。
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
招架几率提高1%。
Increases your Parry chance by 1%.
所有瞬发法术与技能的法力消耗降低2%。
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Judgement 的冷却时间缩短1秒。
Decreases the cooldown of your Judgement ability by 1 sec.
Consecration、Holy Wrath、Exorcism 与 Hammer of Wrath 的法力消耗降低20%。
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
近战攻击的暴击几率提高1%。
Improves your chance to get a critical strike with melee attacks by 1%.
造成伤害的近战攻击有机会使目标攻击强度降低68点,并使你的攻击强度提高1%,持续30秒。
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 68, and increase your Attack Power by 1% for 30 sec.
Judgement 有33%几率返还被审判圣印的法力消耗的20%。
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
使圣骑士有机会额外造成相当于一般武器伤害70%的神圣伤害。圣骑士同时只能启用一个圣印,持续30秒。释放圣印能量会审判敌人,立即造成68至73点神圣伤害;目标昏迷或瘫痪时则造成137至145点。
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.
移动速度与坐骑移动速度提高8%。不与其他提高移动速度的效果叠加。
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
所有对你造成的暴击,也会使攻击者受到相当于所受伤害5%的伤害。Eye for an Eye 造成的伤害不会超过圣骑士总生命值的50%。
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Holy Strike 的伤害提高20%,并刷新目标上所有 Judgement 效果。
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
你使用双手近战武器造成的伤害提高2%。
Increases the damage you deal with two-handed melee weapons by 2%.
造成非周期性暴击后,物理与神圣伤害提高1%,持续30秒,最多叠加3次。
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
使敌方目标进入冥想状态,瘫痪最多6秒。任何伤害都会唤醒目标。只对人型生物有效。
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
法术伤害最多提高相当于智力20%的数值。
Increases your spell damage by up to 20% of your Intellect.
Hammer of Wrath 的施法时间缩短0.5秒;Righteous Fury 未启用时,所有产生的威胁值降低10%。
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Seals 的法力消耗降低20%。将 Seal of Command、Seal of Righteousness、Seal of Fury 或 Seal of Justice 换成其他圣印时,获得原圣印的 Echo。下一次近战攻击会套用被替换圣印的效果,并消耗 Echo。
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
需要在同树前置层中投入足够点数(每层门槛5点),点满指定前置天赋,并且不能超过角色等级预算。其他树的点数不能解锁这一层。
不能。工具检查加点规则并保留来源数值,不模拟伤害、不进行副本实测,也不据此制作性能排名。