Attack
盜賊 · 來源未記錄學習等級 · 1 條等級記錄查看每級數值與來源說明 1/1
無等級
來源未記錄學習等級demo來源未提供效果說明。
查看翻譯後的效果、學習等級及技能等級。每條譯文皆可展開完整英文原文對照。
沒有匹配技能,請縮短名稱或更改等級篩選。
來源未提供效果說明。
允許開啟上鎖的箱子與門。
Allows opening of locked chests and doors.
工具:Thieves' Tools
來源未提供效果說明。
需要:Bows
來源未提供效果說明。
需要:Crossbows
來源未提供效果說明。
需要:Guns
向目標擲出投擲武器。
Hurl a thrown weapon at the target.
需要:Thrown
允許將單手武器及副手武器裝備於副手。
Allows one-hand and off-hand weapons to be equipped in the off-hand.
你能熟練使用下列護甲類型:布甲及皮甲。
You are proficient in the use of the following armor types: Cloth, Leather.
使你有機會閃躲敵人的近戰攻擊。
Gives a chance to dodge enemy melee attacks.
使你有機會招架敵人的近戰攻擊。
Gives a chance to parry enemy melee attacks.
你精通下列語言:
You are fluent in the following languages:
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
伏擊目標,造成250%武器傷害加70點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
伏擊目標,造成250%武器傷害加100點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
伏擊目標,造成250%武器傷害加125點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
伏擊目標,造成250%武器傷害加185點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
伏擊目標,造成250%武器傷害加230點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
伏擊目標,造成250%武器傷害加290點傷害。必須處於潛行並位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Stealth · 需要:Daggers
使目標昏迷4秒。必須處於潛行。獲得2點連擊點數。
Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
需要:Stealth
啟動後,你下一次 Sinister Strike、Backstab、Ambush、Eviscerate 或 Mutilate 的致命一擊機率提高100%。
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:6至10點傷害 2點:11至15點傷害 3點:16至20點傷害 4點:21至25點傷害 5點:26至30點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:14至22點傷害 2點:25至33點傷害 3點:36至44點傷害 4點:47至55點傷害 5點:58至66點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:25至39點傷害 2點:44至58點傷害 3點:63至77點傷害 4點:82至96點傷害 5點:101至115點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:41至61點傷害 2點:72至92點傷害 3點:103至123點傷害 4點:134至154點傷害 5點:165至185點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:60至90點傷害 2點:105至135點傷害 3點:150至180點傷害 4點:195至225點傷害 5點:240至270點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:93至137點傷害 2點:164至208點傷害 3點:235至279點傷害 4點:306至350點傷害 5點:377至421點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:144至212點傷害 2點:254至322點傷害 3點:364至432點傷害 4點:474至542點傷害 5點:584至652點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:199至295點傷害 2點:350至446點傷害 3點:501至597點傷害 4點:652至748點傷害 5點:803至899點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage
終結技,依連擊點數造成傷害,傷害隨攻擊強度提高: 1點:224至332點傷害 2點:394至502點傷害 3點:564至672點傷害 4點:734至842點傷害 5點:904至1,012點傷害
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1,012 damage
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,削弱目標30秒,依連擊點數降低護甲值: 1點:90點護甲值 2點:180點護甲值 3點:270點護甲值 4點:360點護甲值 5點:450點護甲值
Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor
終結技,削弱目標30秒,依連擊點數降低護甲值: 1點:180點護甲值 2點:360點護甲值 3點:540點護甲值 4點:720點護甲值 5點:900點護甲值
Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor
終結技,削弱目標30秒,依連擊點數降低護甲值: 1點:270點護甲值 2點:540點護甲值 3點:810點護甲值 4點:1,080點護甲值 5點:1,350點護甲值
Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1,080 Armor 5 points: 1,350 Armor
終結技,削弱目標30秒,依連擊點數降低護甲值: 1點:360點護甲值 2點:720點護甲值 3點:1,080點護甲值 4點:1,440點護甲值 5點:1,800點護甲值
Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1,080 Armor 4 points: 1,440 Armor 5 points: 1,800 Armor
終結技,削弱目標30秒,依連擊點數降低護甲值: 1點:450點護甲值 2點:900點護甲值 3點:1,350點護甲值 4點:1,800點護甲值 5點:2,250點護甲值
Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1,350 Armor 4 points: 1,800 Armor 5 points: 2,250 Armor
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
勒住敵人,在18秒內造成144點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
勒住敵人,在18秒內造成204點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
勒住敵人,在18秒內造成282點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
勒住敵人,在18秒內造成354點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
勒住敵人,在18秒內造成444點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
勒住敵人,在18秒內造成552點傷害,傷害隨攻擊強度提高。必須處於潛行並位於目標背後。獲得1點連擊點數。
Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
需要:Stealth
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,使目標昏迷,持續時間依連擊點數增加: 1點:1秒 2點:2秒 3點:3秒 4點:4秒 5點:5秒
Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds
終結技,使目標昏迷,持續時間依連擊點數增加: 1點:2秒 2點:3秒 3點:4秒 4點:5秒 5點:6秒
Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
立即以兩把武器攻擊,每把武器造成75%武器傷害加13點額外傷害。對中毒目標造成的傷害提高20%。獲得2點連擊點數。
Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
需要:Daggers
立即以兩把武器攻擊,每把武器造成75%武器傷害加19點額外傷害。對中毒目標造成的傷害提高20%。獲得2點連擊點數。
Instantly attacks with both weapons for 75% weapon damage plus an additional 19 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
需要:Daggers
立即以兩把武器攻擊,每把武器造成75%武器傷害加27點額外傷害。對中毒目標造成的傷害提高20%。獲得2點連擊點數。
Instantly attacks with both weapons for 75% weapon damage plus an additional 27 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
需要:Daggers
立即以兩把武器攻擊,每把武器造成75%武器傷害加38點額外傷害。對中毒目標造成的傷害提高20%。獲得2點連擊點數。
Instantly attacks with both weapons for 75% weapon damage plus an additional 38 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
需要:Daggers
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成25點傷害 2點:10秒內造成37點傷害 3點:12秒內造成51點傷害 4點:14秒內造成68點傷害 5點:16秒內造成87點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成35點傷害 2點:10秒內造成53點傷害 3點:12秒內造成74點傷害 4點:14秒內造成99點傷害 5點:16秒內造成127點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成53點傷害 2點:10秒內造成79點傷害 3點:12秒內造成109點傷害 4點:14秒內造成143點傷害 5點:16秒內造成183點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成76點傷害 2點:10秒內造成110點傷害 3點:12秒內造成149點傷害 4點:14秒內造成195點傷害 5點:16秒內造成246點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成105點傷害 2點:10秒內造成151點傷害 3點:12秒內造成207點傷害 4點:14秒內造成270點傷害 5點:16秒內造成342點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs
終結技,造成持續傷害,傷害隨攻擊強度提高,持續時間依連擊點數增加: 1點:8秒內造成159點傷害 2點:10秒內造成222點傷害 3點:12秒內造成295點傷害 4點:14秒內造成377點傷害 5點:16秒內造成469點傷害
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,使近戰攻擊速度提高20%,持續時間依連擊點數增加: 1點:9秒 2點:12秒 3點:15秒 4點:18秒 5點:21秒
Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
終結技,使近戰攻擊速度提高30%,持續時間依連擊點數增加: 1點:9秒 2點:12秒 3點:15秒 4點:18秒 5點:21秒
Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
終結技,使毒藥傷害提高30%,施加毒藥的機率提高10%,持續時間依連擊點數增加: 1點:9秒 2點:12秒 3點:15秒 4點:18秒 5點:21秒
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
能量恢復速度提高100%,持續15秒。
Increases your Energy regeneration rate by 100% for 15 sec.
更高學習等級記錄已隱藏,選擇未來規劃等級後可查看。
背刺目標,造成150%武器傷害加15點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加30點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加48點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加69點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加90點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加135點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加165點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加210點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
背刺目標,造成150%武器傷害加225點傷害。必須位於目標背後,主手需要裝備匕首。獲得1點連擊點數。
Backstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
需要:Daggers
近戰攻擊速度提高20%,且近戰攻擊會額外擊中另一名附近敵人,持續15秒。
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
盜賊的閃躲機率提高50%,持續15秒。
The rogue's dodge chance will increase by 50% for 15 sec.
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佯攻,不造成傷害,但少量降低威脅值,使敵人較不容易攻擊你。
Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
佯攻,不造成傷害,但中量降低威脅值,使敵人較不容易攻擊你。
Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
佯攻,不造成傷害,但大量降低威脅值,使敵人較不容易攻擊你。
Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
佯攻,不造成傷害,但大量降低威脅值,使敵人較不容易攻擊你。
Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
佯攻,不造成傷害,但大量降低威脅值,使敵人較不容易攻擊你。
Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
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造成10點傷害,停止你的攻擊,並使目標癱瘓4秒。目標必須面向你。任何受到的傷害都會打破此效果。獲得1點連擊點數。
Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
造成20點傷害,停止你的攻擊,並使目標癱瘓4秒。目標必須面向你。任何受到的傷害都會打破此效果。獲得1點連擊點數。
Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
造成32點傷害,停止你的攻擊,並使目標癱瘓4秒。目標必須面向你。任何受到的傷害都會打破此效果。獲得1點連擊點數。
Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
造成55點傷害,停止你的攻擊,並使目標癱瘓4秒。目標必須面向你。任何受到的傷害都會打破此效果。獲得1點連擊點數。
Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
造成75點傷害,停止你的攻擊,並使目標癱瘓4秒。目標必須面向你。任何受到的傷害都會打破此效果。獲得1點連擊點數。
Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
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迅速踢擊單一敵人,造成15點傷害,同時中斷施法,並使其無法施放該系別的任何法術,持續5秒。
A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
迅速踢擊單一敵人,造成30點傷害,同時中斷施法,並使其無法施放該系別的任何法術,持續5秒。
A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
迅速踢擊單一敵人,造成45點傷害,同時中斷施法,並使其無法施放該系別的任何法術,持續5秒。
A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
迅速踢擊單一敵人,造成80點傷害,同時中斷施法,並使其無法施放該系別的任何法術,持續5秒。
A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
招架敵人攻擊後可使用的打擊,造成150%武器傷害,並使目標繳械6秒。
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
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立即打擊目標,在一般武器傷害之外額外造成3點傷害。獲得1點連擊點數。
An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成6點傷害。獲得1點連擊點數。
An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成10點傷害。獲得1點連擊點數。
An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成15點傷害。獲得1點連擊點數。
An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成22點傷害。獲得1點連擊點數。
An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成33點傷害。獲得1點連擊點數。
An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成52點傷害。獲得1點連擊點數。
An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.
立即打擊目標,在一般武器傷害之外額外造成68點傷害。獲得1點連擊點數。
An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.
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盜賊的移動速度提高50%,持續15秒。不會打破潛行。
Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.
盜賊的移動速度提高60%,持續15秒。不會打破潛行。
Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.
盜賊的移動速度提高70%,持續15秒。不會打破潛行。
Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
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使目標致盲,迷惑遊走,最多持續10秒。任何傷害都會移除此效果。
Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
材料:Blinding Powder
大幅提高偵測陷阱的機率。
Greatly increased chance to detect traps.
悄悄接近陷阱以解除它。不要靠得太近,否則會觸發陷阱。
Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
工具:Thieves' Tools
投出擾亂物吸引附近所有敵人的注意,使其偵測潛行能力等同降低1級,持續10秒。不會打破潛行。
Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.
打擊目標,造成125%武器傷害(主手裝備匕首時為180%),並使閃躲機率提高15%,持續7秒。獲得1點連擊點數。
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
立即打擊目標,造成100%武器傷害(裝備匕首時為145%),並使目標受到此盜賊 Rupture 的傷害提高15%,持續15秒。獲得1點連擊點數。
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
扒取目標的口袋。
Pick the target's pocket.
需要:Stealth
對目標增加2點連擊點數。必須在20秒內繼續增加或使用這些點數,否則會失去它們。
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
啟動後,立即結束其他盜賊技能的冷卻時間。
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
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降低墜落傷害。
Reduces damage from falling.
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使目標癱瘓最多25秒。只對非戰鬥中的人型生物有效。任何受到的傷害都會打破此效果。同時最多只能對1個目標施加 Sap。不會打破潛行。
Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
需要:Stealth
使目標癱瘓最多35秒。只對非戰鬥中的人型生物有效。任何受到的傷害都會打破此效果。同時最多只能對1個目標施加 Sap。不會打破潛行。
Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
需要:Stealth
使目標癱瘓最多45秒。只對非戰鬥中的人型生物有效。任何受到的傷害都會打破此效果。同時最多只能對1個目標施加 Sap。不會打破潛行。
Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
需要:Stealth
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使盜賊能悄悄行動,但移動速度降低50%。持續至取消為止。
Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
使盜賊能悄悄行動,但移動速度降低40%。持續至取消為止。
Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
使盜賊能悄悄行動,但移動速度降低35%。持續至取消為止。
Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
使盜賊能悄悄行動,但移動速度降低30%。持續至取消為止。
Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
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使盜賊從視野中消失,進入強化潛行10秒,並解除移動限制效果。
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
材料:Flash Powder
使盜賊從視野中消失,進入強化潛行10秒,並解除移動限制效果。效果優於 Vanish(階級1)。
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
材料:Flash Powder
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在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,移動速度降低50%,持續12秒。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
材料:Essence of Pain, Empty Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,移動速度降低70%,持續12秒。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.
材料:Essence of Agony x3, Crystal Vial
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在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成13至17點自然傷害。共有60次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.
材料:Dust of Decay, Empty Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成20至26點自然傷害。共有85次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage. 85 charges.
材料:Dust of Decay x3, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成29至37點自然傷害。共有105次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage. 105 charges.
材料:Dust of Deterioration, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成45至57點自然傷害。共有130次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage. 130 charges.
材料:Dust of Deterioration x2, Crystal Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成62至80點自然傷害。共有150次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage. 150 charges.
材料:Dust of Deterioration x3, Crystal Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,立即造成76至100點自然傷害。共有175次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.
材料:Dust of Deterioration x4, Crystal Vial
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在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,施法時間延長40%,持續10秒。共有75次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.
材料:Dust of Decay, Essence of Pain, Empty Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,施法時間延長50%,持續12秒。共有115次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.
材料:Dust of Decay x4, Essence of Pain x4, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有20%機率使敵人中毒,施法時間延長60%,持續14秒。共有150次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.
材料:Dust of Deterioration x2, Essence of Agony x2, Crystal Vial
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在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,在12秒內造成24點自然傷害。同一目標上最多疊加5次。共有90次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.
材料:Deathweed, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,在12秒內造成36點自然傷害。同一目標上最多疊加5次。共有115次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.
材料:Deathweed x2, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,在12秒內造成56點自然傷害。同一目標上最多疊加5次。共有135次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.
材料:Deathweed x3, Crystal Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,在12秒內造成72點自然傷害。同一目標上最多疊加5次。共有160次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.
材料:Deathweed x5, Crystal Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,在12秒內造成92點自然傷害。同一目標上最多疊加5次。共有180次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.
材料:Deathweed x7, Crystal Vial
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在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,其受到的所有治療效果降低67點,持續15秒。同一目標上最多疊加5次。共有90次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.
材料:Essence of Pain, Deathweed, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,其受到的所有治療效果降低92點,持續15秒。同一目標上最多疊加5次。共有115次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.
材料:Essence of Pain, Deathweed x2, Leaded Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,其受到的所有治療效果降低128點,持續15秒。同一目標上最多疊加5次。共有135次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.
材料:Essence of Agony, Deathweed x2, Crystal Vial
在武器上塗毒,持續30分鐘。每次攻擊有30%機率使敵人中毒,其受到的所有治療效果降低165點,持續15秒。同一目標上最多疊加5次。共有160次使用次數。
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.
材料:Essence of Agony x2, Deathweed x2, Crystal Vial
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製作 Blind 所需的施法材料。
Create the reagent for the Blind ability.
材料:Fadeleaf
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