Attack
Mage · Learn level not recorded · 1 rank recordsView ranks and source tooltips 1/1
Unranked
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Attack with an equipped wand.
Requires Wands
Decipher an untranslated scroll.
You are proficient in the use of the following armor types: Cloth.
Gives a chance to dodge enemy melee attacks.
You are fluent in the following languages:
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Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
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Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Blasts the target with energy, dealing 131 to 151 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Blasts the target with energy, dealing 168 to 194 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Blasts the target with energy, dealing 269 to 311 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
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Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.
Reagents: Arcane Powder
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Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards.
Causes an explosion of arcane magic around the caster, causing 55 to 61 Arcane damage to all targets within 10 yards.
Causes an explosion of arcane magic around the caster, causing 94 to 102 Arcane damage to all targets within 10 yards.
Causes an explosion of arcane magic around the caster, causing 133 to 145 Arcane damage to all targets within 10 yards.
Causes an explosion of arcane magic around the caster, causing 180 to 196 Arcane damage to all targets within 10 yards.
Causes an explosion of arcane magic around the caster, causing 238 to 258 Arcane damage to all targets within 10 yards.
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Increases the target's Intellect by 2 for 1 hour.
Increases the target's Intellect by 7 for 1 hour.
Increases the target's Intellect by 15 for 1 hour.
Increases the target's Intellect by 22 for 1 hour.
Increases the target's Intellect by 31 for 1 hour.
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Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec.
Launches Arcane Missiles at the enemy, causing 35 Arcane damage each second for 4 sec.
Launches Arcane Missiles at the enemy, causing 48 Arcane damage each second for 5 sec.
Launches Arcane Missiles at the enemy, causing 68 Arcane damage each second for 5 sec.
Launches Arcane Missiles at the enemy, causing 97 Arcane damage each second for 5 sec.
Launches Arcane Missiles at the enemy, causing 133 Arcane damage each second for 5 sec.
Launches Arcane Missiles at the enemy, causing 174 Arcane damage each second for 5 sec.
Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
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For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
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Conjures 20 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
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Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
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Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.
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Conjures a mana ruby that can be used to instantly restore 1,000 to 1,200 mana. Conjured items disappear if logged out for more than 15 minutes.
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Conjures 20 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 20 bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Conjures 10 bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
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Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min.
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
While channeling this spell, your mana regeneration is active and increased by 1,500%. Lasts 8 sec.
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Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
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Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Absorbs 300 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Absorbs 390 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Absorbs 480 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
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Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
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Creates a portal, teleporting group members that use it to Darnassus.
Reagents: Rune of Portals
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Creates a portal, teleporting group members that use it to Ironforge.
Reagents: Rune of Portals
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Creates a portal, teleporting group members that use it to Orgrimmar.
Reagents: Rune of Portals
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Creates a portal, teleporting group members that use it to Stormwind.
Reagents: Rune of Portals
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Creates a portal, teleporting group members that use it to Thunder Bluff.
Reagents: Rune of Portals
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Creates a portal, teleporting group members that use it to Undercity.
Reagents: Rune of Portals
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Removes 1 Curse or Bane from a friendly target.
Slows falling speed for 30 sec.
Reagents: Light Feather
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Teleports the caster to Dalaran.
Reagents: Rune of Teleportation
Teleports the caster to Darnassus.
Reagents: Rune of Teleportation
Teleports the caster to Ironforge.
Reagents: Rune of Teleportation
Teleports the caster to Orgrimmar.
Reagents: Rune of Teleportation
Teleports the caster to Stormwind.
Reagents: Rune of Teleportation
Teleports the caster to Thunder Bluff.
Reagents: Rune of Teleportation
Teleports the caster to Undercity.
Reagents: Rune of Teleportation
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A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 200 to 238 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 276 to 326 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 365 to 431 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
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When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
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Blasts the enemy for 27 to 35 Fire damage.
Blasts the enemy for 57 to 69 Fire damage.
Blasts the enemy for 97 to 117 Fire damage.
Blasts the enemy for 157 to 187 Fire damage.
Blasts the enemy for 226 to 268 Fire damage.
Blasts the enemy for 316 to 372 Fire damage.
Blasts the enemy for 417 to 489 Fire damage.
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Absorbs 162 Fire damage. Lasts 30 sec.
Absorbs 285 Fire damage. Lasts 30 sec.
Absorbs 463 Fire damage. Lasts 30 sec.
Absorbs 668 Fire damage. Lasts 30 sec.
Absorbs 913 Fire damage. Lasts 30 sec.
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Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec.
Hurls a fiery ball that causes 27 to 39 Fire damage and an additional 3 Fire damage over 6 sec.
Hurls a fiery ball that causes 45 to 61 Fire damage and an additional 6 Fire damage over 6 sec.
Hurls a fiery ball that causes 68 to 92 Fire damage and an additional 12 Fire damage over 8 sec.
Hurls a fiery ball that causes 107 to 143 Fire damage and an additional 16 Fire damage over 8 sec.
Hurls a fiery ball that causes 138 to 182 Fire damage and an additional 24 Fire damage over 8 sec.
Hurls a fiery ball that causes 171 to 221 Fire damage and an additional 24 Fire damage over 8 sec.
Hurls a fiery ball that causes 212 to 274 Fire damage and an additional 32 Fire damage over 8 sec.
Hurls a fiery ball that causes 271 to 347 Fire damage and an additional 40 Fire damage over 8 sec.
Hurls a fiery ball that causes 338 to 430 Fire damage and an additional 48 Fire damage over 8 sec.
Hurls a fiery ball that causes 397 to 505 Fire damage and an additional 56 Fire damage over 8 sec.
Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.
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Calls down a pillar of fire, burning all enemies within the area for 55 to 71 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 100 to 126 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 159 to 197 Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 226 to 278 Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 298 to 366 Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Calls down a pillar of fire, burning all enemies within the area for 381 to 465 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
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Launches a bolt of frostfire at the enemy, causing 102 to 118 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Launches a bolt of frostfire at the enemy, causing 181 to 209 Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
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Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 126 to 162 Fire damage and an additional 56 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 179 to 227 Fire damage and an additional 76 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 230 to 288 Fire damage and an additional 100 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 291 to 363 Fire damage and an additional 124 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 368 to 456 Fire damage and an additional 152 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 448 to 554 Fire damage and an additional 184 Fire damage over 12 sec.
Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.
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Scorch the enemy for 38 to 46 Fire damage.
Scorch the enemy for 54 to 64 Fire damage.
Scorch the enemy for 67 to 79 Fire damage.
Scorch the enemy for 89 to 105 Fire damage.
Scorch the enemy for 111 to 131 Fire damage.
Scorch the enemy for 143 to 169 Fire damage.
Scorch the enemy for 166 to 196 Fire damage.
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Ice shards pelt the target area doing 192 Frost damage over 8 sec.
Ice shards pelt the target area doing 344 Frost damage over 8 sec.
Ice shards pelt the target area doing 504 Frost damage over 8 sec.
Ice shards pelt the target area doing 704 Frost damage over 8 sec.
Ice shards pelt the target area doing 920 Frost damage over 8 sec.
Ice shards pelt the target area doing 1,168 Frost damage over 8 sec.
Finishes the remaining cooldown on all your other Frost spells.
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Targets in a cone in front of the caster take 96 to 106 Frost damage and are slowed by 40% for 6 sec.
Targets in a cone in front of the caster take 142 to 156 Frost damage and are slowed by 40% for 6 sec.
Targets in a cone in front of the caster take 200 to 220 Frost damage and are slowed by 40% for 6 sec.
Targets in a cone in front of the caster take 260 to 286 Frost damage and are slowed by 40% for 6 sec.
Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec.
Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
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Blasts enemies near the caster for 21 to 23 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Blasts enemies near the caster for 34 to 38 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Blasts enemies near the caster for 52 to 58 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Blasts enemies near the caster for 71 to 79 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
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Absorbs 162 Frost damage. Lasts 30 sec.
Absorbs 284 Frost damage. Lasts 30 sec.
Absorbs 463 Frost damage. Lasts 30 sec.
Absorbs 668 Frost damage. Lasts 30 sec.
Absorbs 913 Frost damage. Lasts 30 sec.
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Launches a bolt of frost at the enemy, causing 18 to 20 Frost damage and slowing movement speed by 40% for 5 sec.
Launches a bolt of frost at the enemy, causing 28 to 32 Frost damage and slowing movement speed by 40% for 6 sec.
Launches a bolt of frost at the enemy, causing 45 to 51 Frost damage and slowing movement speed by 40% for 6 sec.
Launches a bolt of frost at the enemy, causing 69 to 77 Frost damage and slowing movement speed by 40% for 7 sec.
Launches a bolt of frost at the enemy, causing 104 to 114 Frost damage and slowing movement speed by 40% for 7 sec.
Launches a bolt of frost at the enemy, causing 134 to 146 Frost damage and slowing movement speed by 40% for 8 sec.
Launches a bolt of frost at the enemy, causing 181 to 197 Frost damage and slowing movement speed by 40% for 8 sec.
Launches a bolt of frost at the enemy, causing 243 to 263 Frost damage and slowing movement speed by 40% for 9 sec.
Launches a bolt of frost at the enemy, causing 305 to 331 Frost damage and slowing movement speed by 40% for 9 sec.
Launches a bolt of frost at the enemy, causing 382 to 412 Frost damage and slowing movement speed by 40% for 9 sec.
Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.
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Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
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Instantly shields you, absorbing 447 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Instantly shields you, absorbing 561 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Instantly shields you, absorbing 692 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Instantly shields you, absorbing 819 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
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Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Deals 34 to 40 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Deals 44 to 52 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Deals 76 to 90 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Deals 95 to 111 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Deals 136 to 160 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Effects are editorial translations of the dated client export. Original English names and full source text remain available for comparison; translations are not an official localized game client.
Data from Talents Forever / Chris Baldwin, adapted under CC BY 4.0. Spell and tooltip text © Blizzard Entertainment. Beta-client data and source-marked demo/in-game observations remain distinct; no Classic fallback is used. Trainer checks are not independently repeated here. Original dataset