Attack
Priest · Learn level not recorded · 1 rank recordsView ranks and source tooltips 1/1
Unranked
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Attack with an equipped wand.
Requires Wands
You are proficient in the use of the following armor types: Cloth.
Gives a chance to dodge enemy melee attacks.
You are fluent in the following languages:
Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
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Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 155 damage and begin healing for 125 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 290 damage and begin healing for 200 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 467 damage and begin healing for 280 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 596 damage and begin healing for 510 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.
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Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.
Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
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Holy power infuses the target, increasing their Spirit by 17 for 1 hour.
Holy power infuses the target, increasing their Spirit by 23 for 1 hour.
Holy power infuses the target, increasing their Spirit by 33 for 1 hour.
Holy power infuses the target, increasing their Spirit by 40 for 1 hour.
Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
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The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
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A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
A burst of Holy energy fills the caster, increasing armor by 1,170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
A burst of Holy energy fills the caster, increasing armor by 1,395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
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Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
Reagents: Light Feather
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Drains 198 to 210 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Drains 315 to 335 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Drains 450 to 476 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Drains 585 to 619 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Drains 746 to 788 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
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Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
Launches a volley of holy light at the target, causing 52 Holy damage to an enemy, or 208 healing to an ally, instantly and every 1 sec for 2 sec.
Launches a volley of holy light at the target, causing 71 Holy damage to an enemy, or 279 healing to an ally, instantly and every 1 sec for 2 sec.
Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.
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Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
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Power infuses the target, increasing their Stamina by 4 for 1 hour.
Power infuses the target, increasing their Stamina by 10 for 1 hour.
Power infuses the target, increasing their Stamina by 26 for 1 hour.
Power infuses the target, increasing their Stamina by 42 for 1 hour.
Power infuses the target, increasing their Stamina by 56 for 1 hour.
Power infuses the target, increasing their Stamina by 70 for 1 hour.
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Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 162 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 236 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 302 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 485 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 608 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 768 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
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Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour.
Reagents: Holy Candle
Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour.
Reagents: Sacred Candle
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Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.
Reagents: Sacred Candle
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Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
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Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 1,068 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 1,440 Arcane damage over 6 sec.
Rains starshards down on the enemy target's head, causing 1,800 Arcane damage over 6 sec.
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Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
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Heals a friendly target and the caster for 236 to 284. Low threat.
Heal yourself and a friendly target for 295 to 353. This causes low threat.
Heal yourself and a friendly target for 363 to 431. This causes low threat.
Heal yourself and a friendly target for 479 to 567. This causes low threat.
Heal yourself and a friendly target for 607 to 717. This causes low threat.
Heal yourself and a friendly target for 773 to 909. This causes low threat.
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Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Chastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Removes 1 disease from the friendly target.
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Instantly heals the caster for 145 to 181.
Instantly heals the caster for 267 to 325.
Instantly heals the caster for 441 to 529.
Instantly heals the caster for 571 to 681.
Instantly heals the caster for 819 to 969.
Instantly heals the caster for 1,090 to 1,284.
Instantly heals the caster for 1,285 to 1,513.
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Instantly heals a friendly target below 50% Health for 145 to 181 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 267 to 325 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 441 to 529 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 571 to 681 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 819 to 969 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 1,090 to 1,284 and removes Weakened Soul from that target. Cannot be cast on self.
Instantly heals a friendly target below 50% Health for 1,285 to 1,513 and removes Weakened Soul from that target. Cannot be cast on self.
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
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Heals a friendly target for 183 to 223.
Heals a friendly target for 236 to 284.
Heals a friendly target for 295 to 353.
Heals a friendly target for 363 to 431.
Heals a friendly target for 479 to 567.
Heals a friendly target for 607 to 717.
Heals a friendly target for 773 to 909.
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A slow casting spell that heals a single target for 819 to 919.
A slow casting spell that heals a single target for 1,065 to 1,191.
A slow casting spell that heals a single target for 1,357 to 1,515.
A slow casting spell that heals a single target for 1,700 to 1,894.
A slow casting spell that heals a single target for 1,853 to 2,067.
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Heal your target for 260 to 300.
Heal your target for 364 to 414.
Heal your target for 510 to 576.
Heal your target for 633 to 713.
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Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 20 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 64 to 78 Holy damage and an additional 25 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 80 to 98 Holy damage and an additional 30 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 90 to 112 Holy damage and an additional 35 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 103 to 127 Holy damage and an additional 65 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 133 to 165 Holy damage and an additional 50 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 163 to 205 Holy damage and an additional 65 Holy damage over 10 sec.
Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
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Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
Causes an explosion of holy light around the caster, causing 47 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 80 to 90. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Causes an explosion of holy light around the caster, causing 73 to 83 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 111 to 127. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Causes an explosion of holy light around the caster, causing 103 to 117 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 151 to 175. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Causes an explosion of holy light around the caster, causing 139 to 159 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 225 to 259. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Heal your target for 46 to 56.
Heal your target for 89 to 105.
Heal your target for 157 to 181.
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A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target.
A powerful prayer that heals the target and their party for 266 to 282. Party members must be within 40 yards of target.
A powerful prayer that heals the target and their party for 401 to 423. Party members must be within 40 yards of target.
A powerful prayer that heals the target and their party for 567 to 599. Party members must be within 40 yards of target.
A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.
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Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Places a spell on the target that heals them for 298 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Places a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
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Heals the target of 45 damage over 15 sec.
Heals the target of 75 damage over 15 sec.
Heals the target of 125 damage over 15 sec.
Heals the target of 160 damage over 15 sec.
Heals the target of 205 damage over 15 sec.
Heals the target of 270 damage over 15 sec.
Heals the target of 370 damage over 15 sec.
Heals the target of 510 damage over 15 sec.
Heals the target of 670 damage over 15 sec.
Heals the target of 830 damage over 15 sec.
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Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
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Smite an enemy for 13 to 17 Holy damage.
Smite an enemy for 25 to 31 Holy damage.
Smite an enemy for 44 to 50 Holy damage.
Smite an enemy for 59 to 67 Holy damage.
Smite an enemy for 81 to 91 Holy damage.
Smite an enemy for 93 to 105 Holy damage.
Smite an enemy for 124 to 138 Holy damage.
Smite an enemy for 166 to 186 Holy damage.
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Cannibalize 440 of your own Health over 15 sec to gain 440 Mana, plus your Spirit.
Cannibalize 720 of your own Health over 15 sec to gain 720 Mana, plus your Spirit.
Cannibalize 1,020 of your own Health over 15 sec to gain 1,020 Mana, plus your Spirit.
Cannibalize 1,330 of your own Health over 15 sec to gain 1,330 Mana, plus your Spirit.
Cannibalize 1,600 of your own Health over 15 sec to gain 1,600 Mana, plus your Spirit.
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Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
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Fade out, discouraging enemies from attacking you for 10 sec.
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1).
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3).
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4).
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
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Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
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Blasts the target for 40 to 44 Shadow damage, but causes a high amount of threat.
Blasts the target for 69 to 75 Shadow damage, but causes a high amount of threat.
Blasts the target for 103 to 109 Shadow damage, but causes a high amount of threat.
Blasts the target for 154 to 162 Shadow damage, but causes a high amount of threat.
Blasts the target for 198 to 210 Shadow damage, but causes a high amount of threat.
Blasts the target for 259 to 275 Shadow damage, but causes a high amount of threat.
Blasts the target for 325 to 343 Shadow damage, but causes a high amount of threat.
Blasts the target for 406 to 428 Shadow damage, but causes a high amount of threat.
Blasts the target for 477 to 503 Shadow damage, but causes a high amount of threat.
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Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min.
Controls a humanoid mind up to level 59, but increases the time between attacks by 25%. Lasts up to 1 min.
Controls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min.
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Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%.
Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
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Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
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Allows the caster to see through the target's eyes for 1 min.
Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
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Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Reagents: Sacred Candle
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The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
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Increases the target's resistance to Shadow spells by 30 for 10 min.
Increases the target's resistance to Shadow spells by 45 for 10 min.
Increases the target's resistance to Shadow spells by 60 for 10 min.
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A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
A word of dark binding that inflicts 368 to 390 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
A word of dark binding that inflicts 402 to 426 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
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A word of darkness that causes 30 Shadow damage over 18 sec.
A word of darkness that causes 60 Shadow damage over 18 sec.
A word of darkness that causes 108 Shadow damage over 18 sec.
A word of darkness that causes 180 Shadow damage over 18 sec.
A word of darkness that causes 288 Shadow damage over 18 sec.
A word of darkness that causes 426 Shadow damage over 18 sec.
A word of darkness that causes 582 Shadow damage over 18 sec.
A word of darkness that causes 762 Shadow damage over 18 sec.
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Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
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The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
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The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.
The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min.
The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min.
The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min.
The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min.
The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Effects are editorial translations of the dated client export. Original English names and full source text remain available for comparison; translations are not an official localized game client.
Data from Talents Forever / Chris Baldwin, adapted under CC BY 4.0. Spell and tooltip text © Blizzard Entertainment. Beta-client data and source-marked demo/in-game observations remain distinct; no Classic fallback is used. Trainer checks are not independently repeated here. Original dataset