WOW FOREVER TALENT CALCULATOR

Warlock · Talents

Affliction · Demonology · Destruction

Class guide · Warlock ↗
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Affliction

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Demonology

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Destruction

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Your leveling order
    Data 1.60.1.70291 · Exported Oct 9, 2026 · Talents Forever / Chris Baldwin · CC BY 4.0
    Adapted community client data; not a live server feed. Game art and spell text © Blizzard. Legacy Talented uses a separately versioned 70170 perk record and never raises the 51-point maximum.Effects are editorial translations of the dated client export. Original English names and full source text remain available for comparison; translations are not an official localized game client.

    Talent data · Warlock

    Searchable text for every talent, grouped by tree. Open a tree to browse its source descriptions and point requirements.

    Affliction · 17 talents

    Improved Life Tap

    Row 1 · 2 ranks · Requires 0 earlier-row points

    Increases the amount of Mana awarded by your Life Tap spell by 10%.

    Suppression

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Improves your chance to hit by 1% and reduces all threat you generate by 4%.

    Improved Corruption

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.

    Malediction

    Row 2 · 5 ranks · Requires 5 earlier-row points

    Increases all periodic damage done by your Warlock spells by 1%.

    Soul Harvest

    Row 2 · 2 ranks · Requires 5 earlier-row points

    Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.

    Improved Drains

    Row 2 · 3 ranks · Requires 5 earlier-row points

    Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.

    Improved Bane of Agony

    Row 3 · 2 ranks · Requires 10 earlier-row points

    Increases the damage done by your Bane of Agony by 5%.

    Fel Concentration

    Row 3 · 3 ranks · Requires 10 earlier-row points

    Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

    Amplify Curse

    Row 3 · 1 ranks · Requires 10 earlier-row points

    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

    Pandemic

    Row 3 · 3 ranks · Requires 10 earlier-row points

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.

    Malevolence

    Row 4 · 5 ranks · Requires 15 earlier-row points

    Increases the critical effect chance of your Shadow spells by 1%.

    Nightfall

    Row 4 · 2 ranks · Requires 15 earlier-row points

    Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

    Curse of Exhaustion

    Row 4 · 1 ranks · Requires 15 earlier-row points

    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

    Siphon Life

    Row 5 · 1 ranks · Requires 20 earlier-row points

    Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

    Soul Siphon

    Row 5 · 3 ranks · Requires 20 earlier-row points

    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.

    Shadow Mastery

    Row 6 · 5 ranks · Requires 25 earlier-row points

    Increases the damage dealt or life drained by your Shadow spells by 1%.

    Wrack

    Row 7 · 1 ranks · Requires 30 earlier-row points

    Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

    Demonology · 19 talents

    Improved Health Funnel

    Row 1 · 2 ranks · Requires 0 earlier-row points

    Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

    Improved Imp

    Row 1 · 3 ranks · Requires 0 earlier-row points

    Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.

    Demonic Embrace

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Increases your total Stamina by 3%.

    Unholy Power

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.

    Demonic Aegis

    Row 2 · 2 ranks · Requires 5 earlier-row points

    Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

    Improved Voidwalker

    Row 2 · 3 ranks · Requires 5 earlier-row points

    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.

    Fel Vitality

    Row 2 · 3 ranks · Requires 5 earlier-row points

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

    Demonic Energies

    Row 2 · 2 ranks · Requires 5 earlier-row points

    You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

    Improved Sayaad

    Row 3 · 3 ranks · Requires 10 earlier-row points

    Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.

    Demonic Sacrifice

    Row 3 · 1 ranks · Requires 10 earlier-row points

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

    Master Summoner

    Row 3 · 2 ranks · Requires 10 earlier-row points

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

    Decimation

    Row 4 · 2 ranks · Requires 15 earlier-row points

    Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.

    Fel Domination

    Row 4 · 1 ranks · Requires 15 earlier-row points

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

    Demonic Brand

    Row 4 · 3 ranks · Requires 15 earlier-row points

    Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

    Improved Felhunter

    Row 5 · 3 ranks · Requires 20 earlier-row points

    Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.

    Soul Link

    Row 5 · 1 ranks · Requires 20 earlier-row points

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

    Demonic Knowledge

    Row 5 · 3 ranks · Requires 20 earlier-row points

    Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.

    Master Demonologist

    Row 6 · 5 ranks · Requires 25 earlier-row points

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.

    Demonic Pact

    Row 7 · 1 ranks · Requires 30 earlier-row points

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

    Destruction · 16 talents

    Destructive Reach

    Row 1 · 2 ranks · Requires 0 earlier-row points

    Increases the range of your damaging spells by 10%.

    Improved Shadow Bolt

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.

    Bane

    Row 1 · 5 ranks · Requires 0 earlier-row points

    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

    Molten Skin

    Row 2 · 5 ranks · Requires 5 earlier-row points

    Reduces all damage taken by 2%.

    Cataclysm

    Row 2 · 3 ranks · Requires 5 earlier-row points

    Reduces the Mana cost of your Destruction spells by 3%.

    Aftermath

    Row 2 · 5 ranks · Requires 5 earlier-row points

    Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

    Ruin

    Row 3 · 5 ranks · Requires 10 earlier-row points

    Increases the critical strike damage bonus of your Destruction spells by 20%.

    Shadowburn

    Row 3 · 1 ranks · Requires 10 earlier-row points

    Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

    Intensity

    Row 4 · 3 ranks · Requires 15 earlier-row points

    Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

    Agonizing Flames

    Row 4 · 3 ranks · Requires 15 earlier-row points

    Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.

    Conflagrate

    Row 4 · 1 ranks · Requires 15 earlier-row points

    Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.

    Pyroclasm

    Row 5 · 2 ranks · Requires 20 earlier-row points

    Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.

    Bane of Havoc

    Row 5 · 1 ranks · Requires 20 earlier-row points

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

    Fire and Brimstone

    Row 5 · 3 ranks · Requires 20 earlier-row points

    Increases the critical strike chance of your Conflagrate spell by 8%.

    Shadow and Flame

    Row 6 · 5 ranks · Requires 25 earlier-row points

    Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

    Incinerate

    Row 7 · 1 ranks · Requires 30 earlier-row points

    Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

    Why does a talent stay locked?

    Spend five points per preceding row in this tree, complete the named prerequisite, and keep within your character-level budget. Points in another tree do not unlock this row.

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