Searchable text for every talent, grouped by tree. Open a tree to browse its source descriptions and point requirements.
Beast Mastery · 16 talents
Deadly Aspects
Row 1 · 5 ranks · Requires 0 earlier-row points
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training
Row 1 · 5 ranks · Requires 0 earlier-row points
Increases the Health and Armor of your pets by 3%.
Focused Fire
Row 2 · 2 ranks · Requires 5 earlier-row points
Increases all damage you and your pet deal by 1% while your pet is active.
Improved Aspect of the Monkey
Row 2 · 3 ranks · Requires 5 earlier-row points
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Pathfinding
Row 2 · 2 ranks · Requires 5 earlier-row points
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Improved Revive Pet
Row 2 · 2 ranks · Requires 5 earlier-row points
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Bestial Swiftness
Row 3 · 1 ranks · Requires 10 earlier-row points
Increases the movement speed of your pets by 30%.
Unleashed Fury
Row 3 · 5 ranks · Requires 10 earlier-row points
Increases the damage done by your pets and hawks by 3%.
Improved Mend Pet
Row 4 · 2 ranks · Requires 15 earlier-row points
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Ferocity
Row 4 · 5 ranks · Requires 15 earlier-row points
Increases the critical strike chance of your pets and hawks by 2%.
Summon Hawk
Row 4 · 1 ranks · Requires 15 earlier-row points
Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond
Row 5 · 2 ranks · Requires 20 earlier-row points
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Intimidation
Row 5 · 1 ranks · Requires 20 earlier-row points
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline
Row 5 · 2 ranks · Requires 20 earlier-row points
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Frenzy
Row 6 · 5 ranks · Requires 25 earlier-row points
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath
Row 7 · 1 ranks · Requires 30 earlier-row points
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship · 16 talents
Hawk Eye
Row 1 · 3 ranks · Requires 0 earlier-row points
Increases the range of your ranged weapons by 2 yards.
Improved Concussive Shot
Row 1 · 5 ranks · Requires 0 earlier-row points
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Lethal Attacks
Row 1 · 5 ranks · Requires 0 earlier-row points
Increases your critical strike chance with all attacks by 1%.
Improved Stings
Row 2 · 3 ranks · Requires 5 earlier-row points
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Efficiency
Row 2 · 5 ranks · Requires 5 earlier-row points
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Careful Aim
Row 2 · 5 ranks · Requires 5 earlier-row points
Increases your Attack Power by 20% of your Intellect.
Rapid Killing
Row 3 · 2 ranks · Requires 10 earlier-row points
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Improved Arcane Shot
Row 3 · 5 ranks · Requires 10 earlier-row points
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf
Row 3 · 1 ranks · Requires 10 earlier-row points
You deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura
Row 4 · 1 ranks · Requires 15 earlier-row points
Increases the Ranged Attack Power of party members within 45 yds by 30.
Mortal Shots
Row 4 · 5 ranks · Requires 15 earlier-row points
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rapid Recuperation
Row 5 · 2 ranks · Requires 20 earlier-row points
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Barrage
Row 5 · 3 ranks · Requires 20 earlier-row points
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Scatter Shot
Row 5 · 1 ranks · Requires 20 earlier-row points
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization
Row 6 · 5 ranks · Requires 25 earlier-row points
Increases the damage you deal with ranged weapons by 1%.
Sniper Shot
Row 7 · 1 ranks · Requires 30 earlier-row points
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival · 18 talents
Improved Tracking
Row 1 · 5 ranks · Requires 0 earlier-row points
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Deflection
Row 1 · 5 ranks · Requires 0 earlier-row points
Increases your Parry chance by 1%.
Entrapment
Row 2 · 5 ranks · Requires 5 earlier-row points
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Savage Strikes
Row 2 · 2 ranks · Requires 5 earlier-row points
Increases the critical strike chance of all your melee abilities by 2%.
Survivalist
Row 2 · 5 ranks · Requires 5 earlier-row points
Increases your total Health by 2%.
Improved Wing Clip
Row 2 · 3 ranks · Requires 5 earlier-row points
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Clever Traps
Row 3 · 2 ranks · Requires 10 earlier-row points
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Surefooted
Row 3 · 3 ranks · Requires 10 earlier-row points
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Deterrence
Row 3 · 1 ranks · Requires 10 earlier-row points
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics
Row 4 · 2 ranks · Requires 15 earlier-row points
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Predator's Edge
Row 4 · 5 ranks · Requires 15 earlier-row points
Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
Counterattack
Row 4 · 1 ranks · Requires 15 earlier-row points
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness
Row 5 · 2 ranks · Requires 20 earlier-row points
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Expose Prey
Row 5 · 2 ranks · Requires 20 earlier-row points
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 10 sec.
Survivalist's Discipline
Row 5 · 2 ranks · Requires 20 earlier-row points
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Strider Kick
Row 5 · 1 ranks · Requires 20 earlier-row points
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lightning Reflexes
Row 6 · 5 ranks · Requires 25 earlier-row points
Increases your Agility by 2%.
Lacerating Strikes
Row 7 · 1 ranks · Requires 30 earlier-row points
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Why does a talent stay locked?
Spend five points per preceding row in this tree, complete the named prerequisite, and keep within your character-level budget. Points in another tree do not unlock this row.
Does this prove a build is best?
No. The tool checks allocation rules and preserves the source values. It does not simulate damage, test encounters or produce performance rankings.